Refactor into proper modules

This commit is contained in:
2026-04-07 15:53:43 +02:00
parent 39c3b1b537
commit 6e02236124
6 changed files with 215 additions and 236 deletions

View File

@@ -2,17 +2,13 @@
import AppState from "./state.js";
import { config } from "../config.js";
import UI from "./ui.js";
const Scene = {};
Scene.UI = UI;
import { toggleAmbientOcclusion } from "./utils/environment.js";
/**
* @todo Experimental...
* @param {THREE.Object3D} object - A THREE Object3D instance
*/
Scene.showEdges = function(object) {
function showEdges (object) {
const edgeMaterial = new THREE.LineBasicMaterial( { color: 0x000000 } );
object.traverse(function(child) {
@@ -27,169 +23,7 @@ Scene.showEdges = function(object) {
});
}
/**
* Calculate bounding box for the scene root object
* and return it along with its center and size (bad?).
* It only uses meshes to prevent "empty" nodes in the scene
* from being included in the calculation.
* @todo Use ATON.Node.getBound()? [bounding sphere]
*/
Scene.getRootBoundingBox = function() {
const meshes = [];
AppState.root.traverse(obj => {
if (obj.isMesh) meshes.push(obj);
});
if (meshes.length === 0) return null;
const bbox = new THREE.Box3().setFromObject(meshes[0]);
for (let i = 1; i < meshes.length; i++) {
bbox.union(new THREE.Box3().setFromObject(meshes[i]));
}
const center = bbox.getCenter(new THREE.Vector3());
const size = bbox.getSize(new THREE.Vector3());
return { bbox, center, size };
}
/**
*
* @param {THREE.Sphere} boundingSphere - The bounding sphere for the main node
* @returns {THREE.Mesh}
*/
Scene.createClippingPlaneMesh = function (boundingSphere) {
const planeSize = boundingSphere.radius * 1.5;
const mesh = new THREE.Mesh(
new THREE.PlaneGeometry(planeSize, planeSize),
new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.05, side: THREE.DoubleSide, transparent: true })
);
return mesh;
}
/**
*
* @param {THREE.Mesh} planeMesh
* @param {THREE.ArrowHelper} arrowHelper
* @param {String} axis
*/
Scene.dragClipper = function(planeMesh, axis) {
const controls = new THREE.DragControls(
[planeMesh],
ATON.Nav._camera,
ATON._renderer.domElement,
);
const startPosition = new THREE.Vector3();
// Only move along the selected axis (exlude the others)
const excludedAxes = ['x', 'y', 'z'].filter(a => a != axis);
if (AppState.clipping.enabled && AppState.clipping.vector) {
controls.addEventListener('dragstart', function (event) {
startPosition.copy(event.object.position);
ATON.Nav.setUserControl(false);
});
controls.addEventListener('drag', function(event) {
const point = event.object.position;
Scene.updateClipper(AppState.clipping.vector, point);
for (const a of excludedAxes) {
event.object.position[a] = startPosition[a];
}
});
controls.addEventListener('dragend', function (event) {
ATON.Nav.setUserControl(true);
});
AppState.clipping.controls = controls;
}
}
/**
* @param {String} axis - The axis along which the plane's normal should be directed,
* one of 'x', 'y', 'z'
* @param {Number} orientation - Positive (1) or negative (-1) orientation on the axis
*/
Scene.addClippingPlane = function(axis, orientation = -1) {
axis = axis.toLowerCase();
const bound = AppState.clipping.boundingSphere;
if (!bound) return;
const vector = [
axis === 'x' ? orientation : 0,
axis === 'y' ? orientation : 0,
axis === 'z' ? orientation : 0,
];
AppState.clipping.vector = vector;
// First, add a default clipping plane
// at a default point (calculated...)
const defaultPoint = bound.center.clone();
Scene.activateClipper(vector, axis, defaultPoint);
}
/**
* @todo WIP!
* Activate clipping plane
* @param {Number[]} vector - The vector array to direct the plane
* @param {String} axis - The x,y,z axis
* @param {?THREE.Vector3} point - The queried scene point
*/
Scene.activateClipper = function(vector, axis, point = null) {
ATON.enableClipPlanes();
Scene.updateClipper(vector, point);
Scene.dragClipper(AppState.clipping.helper, axis);
}
/**
*
* @param {THREE.Vector3} vector
* @param {THREE.Vector3} point
*/
Scene.updateClipper = function(vector, point) {
// Useless guard...
if (vector) {
// Normal of the clipping plane along the axis facing down
const normal = new THREE.Vector3(...vector).normalize();
const plane = AppState.clipping.plane ?? ATON.addClipPlane(normal, point);
// Add a visible plane helper for the clipping plane
const visiblePlane = AppState.clipping.helper ?? Scene.createClippingPlaneMesh(AppState.clipping.boundingSphere);
if (!AppState.clipping.helper) {
AppState.root.add(visiblePlane);
AppState.clipping.helper = visiblePlane;
}
visiblePlane.position.copy(point);
visiblePlane.lookAt(point.clone().add(normal));
plane.setFromNormalAndCoplanarPoint(normal, point);
AppState.clipping.plane = plane;
}
}
/**
*
* @param {THREE.Vector3} vector - An object with x,y,z coordinates
*/
Scene.changeLightDirection = function(vector) {
ATON.setMainLightDirection(vector);
}
/**
*
* @param {Boolean} isEnabled
*/
Scene.toggleAmbientOcclusion = function(isEnabled) {
ATON.FX.togglePass(ATON.FX.PASS_AO, isEnabled);
console.log('Ambient occlusion', isEnabled ? 'ON' : 'OFF');
}
Scene.init = function() {
function init () {
ATON.realize();
ATON.UI.addBasicEvents();
ATON.UI.init();
@@ -200,49 +34,22 @@ Scene.init = function() {
ATON.toggleShadows(true);
ATON.setExposure(config.scene.initialExposure);
// Open settings side panel when clicking on settings btn
Scene.UI.toggleSettingsPanel('settings');
Scene.UI.toggleContentMenu('menu');
AppState.camera = ATON.Nav._camera;
AppState.renderer = ATON._renderer;
ATON.Nav.setUserControl(true);
}
/**
* Reset clipping state after disabling from UI
* @todo DragControls errors!!
*/
Scene.resetClipping = function () {
AppState.clipping.enabled = false;
ATON.disableClipPlanes();
AppState.clipping.controls.deactivate();
// Manually remove event listeners from DragControls!!
AppState.renderer.domElement.removeEventListener( 'pointermove', AppState.clipping.controls.onPointerMove );
AppState.renderer.domElement.removeEventListener( 'pointerdown', AppState.clipping.controls.onPointerDown );
AppState.renderer.domElement.removeEventListener( 'pointerup', AppState.clipping.controls.onPointerCancel );
AppState.renderer.domElement.removeEventListener( 'pointerleave', AppState.clipping.controls.onPointerCancel )
AppState.clipping.controls = null;
AppState.clipping.helper.removeFromParent();
AppState.root.remove(AppState.clipping.helper);
AppState.clipping.helper = null;
AppState.clipping.plane = null;
AppState.clipping.vector = null;
// Ensure nav controls are reactivated!
ATON.Nav.setUserControl(true);
}
/**
* @param {Object} marker - The marker object from config
* @param {Object[]} nodes - The flat list of nodes for this scene
*/
Scene.openScene = function(marker, nodes) {
Scene.init();
// TODO: move to init logic
Scene.UI.toggleClipperBar('#clipper', '#clipper-bar');
export function openScene (marker, nodes) {
init();
// Filter nodes with models first
nodes = nodes.filter(n => n.model);
// Load 3D models and create nodes
Scene.loadNodes(nodes);
loadNodes(nodes);
ATON.setMainPanorama(marker.pano);
// TODO: hardcoded...
@@ -250,7 +57,7 @@ Scene.openScene = function(marker, nodes) {
ATON.setAutoLP(config.scene.autoLP);
AppState.lightProbe = config.scene.autoLP;
Scene.toggleAmbientOcclusion(true);
toggleAmbientOcclusion(true);
AppState.ambientOcclusion = true;
AppState.root = ATON.getRootScene();
}
@@ -259,7 +66,7 @@ Scene.openScene = function(marker, nodes) {
*
* @param {Object[]} nodes
*/
Scene.loadNodes = function (nodes) {
function loadNodes(nodes) {
nodes.forEach(n => {
let node = ATON.createSceneNode(n.label);
node.load(n.model);
@@ -289,5 +96,3 @@ Scene.loadNodes = function (nodes) {
AppState.nodes.push({id: n.label, active: true});
});
}
export default Scene;

View File

@@ -1,14 +1,14 @@
import { config } from "../config.js";
import Scene from "./scene.js";
import AppState from "./state.js";
import { changeLightDirection, toggleAmbientOcclusion } from "./utils/environment.js";
import { resetClipping, addClippingPlane } from "./utils/clipping.js";
/**
* @namespace UI
* @module UI
*/
const UI = {};
UI.domParser = new DOMParser;
const domParser = new DOMParser;
UI.contentMenuTabs = `
const contentMenuTabs = `
<!-- Nav tabs -->
<ul class="nav nav-pills" id="content-tabs" role="tablist">
<li class="nav-item" role="presentation">
@@ -30,7 +30,7 @@ UI.contentMenuTabs = `
</div>
`;
UI.audioExample = `
const audioExample = `
<button type="button" id="audio-example" class="text-left btn aton-btn fs-6 mx-2" data-bs-toggle="modal" data-bs-target="#audio1">
<i class="bi bi-play-btn me-2"></i> Esempio audio (<em>Che fiero costume</em>)
</button>
@@ -40,7 +40,7 @@ UI.audioExample = `
*
* @param {String} triggerSelector - Usually, the close modal trigger element(s) selector
*/
UI.pauseAudio = function(triggerSelector) {
export function pauseAudio(triggerSelector) {
// What if more than one audio element is playing?
const audio = document.querySelector('audio');
@@ -57,7 +57,7 @@ UI.pauseAudio = function(triggerSelector) {
* Resets the UI state (essentially hides the clipper toolbar if visible...)
* @todo Other elements to reset?? Restore inital lighting conditions and viewpoint...
*/
UI.reset = function() {
function reset() {
document.querySelector('#clipper-bar')?.classList.add('d-none');
document.querySelector('#clipper')?.classList.remove('border', 'border-2', 'border-white');
}
@@ -68,9 +68,9 @@ UI.reset = function() {
* @param {NodeListOf<HTMLButtonElement>} btns
* @param {String} axis - One of 'x', 'y', 'z'
*/
UI.showClipping = function(target, btns, axis) {
function showClipping(target, btns, axis) {
if (axis) {
Scene.addClippingPlane(axis, -1);
addClippingPlane(axis, -1);
target.classList.add('border', 'border-2', 'border-warning');
btns.forEach(btn => {
if (btn.id !== target.id) {
@@ -84,7 +84,7 @@ UI.showClipping = function(target, btns, axis) {
* @param {String} triggerSelector
* @param {String} targetSelector The selector for the target toolbar to be displayed
*/
UI.toggleClipperBar = function(triggerSelector, targetSelector) {
function toggleClipperBar(triggerSelector, targetSelector) {
const trigger = document.querySelector(triggerSelector);
const toolbar = document.querySelector(targetSelector);
const btns = toolbar.querySelectorAll('button');
@@ -103,7 +103,7 @@ UI.toggleClipperBar = function(triggerSelector, targetSelector) {
if (!toolbar.classList.contains('d-none')) {
AppState.clipping.enabled = true;
Scene.toggleAmbientOcclusion(false);
toggleAmbientOcclusion(false);
btns.forEach(btn => {
btn.classList.remove('border', 'border-2', 'border-warning');
@@ -111,13 +111,13 @@ UI.toggleClipperBar = function(triggerSelector, targetSelector) {
trigger.className += ' border border-2 border-white';
toolbar.addEventListener('click', event => {
UI.showClipping(event.target, btns, clipTargets[event.target.id]?.axis);
showClipping(event.target, btns, clipTargets[event.target.id]?.axis);
});
} else {
Scene.resetClipping();
resetClipping();
let noBorder = trigger.className.replace(/ border.*$/g, '');
trigger.className = noBorder;
Scene.toggleAmbientOcclusion(aoCurrentState);
toggleAmbientOcclusion(aoCurrentState);
}
}
);
@@ -128,7 +128,7 @@ UI.toggleClipperBar = function(triggerSelector, targetSelector) {
* A left side settings panel
* @param {String} triggerId - The settings button id
*/
UI.toggleSettingsPanel = function(triggerId) {
function toggleSettingsPanel(triggerId) {
const btn = document.querySelector(`#${triggerId}`);
const lightHeading = document.createElement('h2');
lightHeading.className = 'fs-5 ms-2 mb-3 mt-3';
@@ -142,9 +142,9 @@ UI.toggleSettingsPanel = function(triggerId) {
ATON.UI.showSidePanel({header: '<i class="bi bi-gear-fill me-1"></i> Impostazioni'});
ATON.UI.elSidePanel.appendChild(lightHeading);
const lightSliderX = this.createLightSlider('x', 'Asse X', [-2, 2], 0.1);
const lightSliderY = this.createLightSlider('y', 'Asse Y', [-2, 2], 0.1);
const lightSliderZ = this.createLightSlider('z', 'Asse Z', [-2, 2], 0.1);
const lightSliderX = createLightSlider('x', 'Asse X', [-2, 2], 0.1);
const lightSliderY = createLightSlider('y', 'Asse Y', [-2, 2], 0.1);
const lightSliderZ = createLightSlider('z', 'Asse Z', [-2, 2], 0.1);
ATON.UI.elSidePanel.appendChild(lightSliderX);
ATON.UI.elSidePanel.appendChild(lightSliderY);
@@ -176,7 +176,7 @@ UI.toggleSettingsPanel = function(triggerId) {
document.querySelector('#aoSwitch').addEventListener(
'change',
event => {
Scene.toggleAmbientOcclusion(event.target.checked);
toggleAmbientOcclusion(event.target.checked);
AppState.ambientOcclusion = event.target.checked;
}
);
@@ -197,7 +197,7 @@ UI.toggleSettingsPanel = function(triggerId) {
* @param {Number[]} range - The slider's range
* @param {Number} step - The slider's step
*/
UI.createLightSlider = function(direction, label, range, step) {
function createLightSlider(direction, label, range, step) {
const currentVal = ATON.getMainLightDirection()[direction];
const lightSlider = ATON.UI.createSlider({
range,
@@ -207,7 +207,7 @@ UI.createLightSlider = function(direction, label, range, step) {
const lightDir = ATON.getMainLightDirection();
// Keep existing direction values for the other axes
lightDir[direction] = Number.parseFloat(val);
Scene.changeLightDirection(lightDir);
changeLightDirection(lightDir);
},
});
@@ -220,17 +220,17 @@ UI.createLightSlider = function(direction, label, range, step) {
* Right-side main menu panel
* @param {String} triggerId - The menu button id
*/
UI.toggleContentMenu = function(triggerId) {
function toggleContentMenu(triggerId) {
const btn = document.querySelector(`#${triggerId}`);
btn.addEventListener('click', () => {
ATON.UI.setSidePanelRight();
ATON.UI.showSidePanel({header: 'Menu'});
// Append tabs, then tab panes
const tabs = this.domParser.parseFromString(UI.contentMenuTabs, 'text/html');
const tabs = domParser.parseFromString(contentMenuTabs, 'text/html');
ATON.UI.elSidePanel.appendChild(tabs.querySelector('#content-tabs'));
ATON.UI.elSidePanel.appendChild(tabs.querySelector('.tab-content'));
this.buildLayersMenu(AppState.normalizedNodes, ATON.UI.elSidePanel.querySelector('#layer'));
buildLayersMenu(AppState.normalizedNodes, ATON.UI.elSidePanel.querySelector('#layer'));
});
}
/**
@@ -238,7 +238,7 @@ UI.toggleContentMenu = function(triggerId) {
* @param {Array} nodes The scenes nodes (IDs and status)
* @param {HTMLElement} sidePanel ATON's side panel element
*/
UI.buildLayersMenu = function(nodes, sidePanel) {
function buildLayersMenu(nodes, sidePanel) {
for(let node of nodes) {
const menuItem = document.createElement('div');
menuItem.className = `form-check form-switch ms-${node.depth} ps-${node.depth} mt-2`;
@@ -273,4 +273,11 @@ UI.buildLayersMenu = function(nodes, sidePanel) {
}
}
export default UI;
/**
* Initialize required components for scene UI
*/
export function initUI() {
toggleSettingsPanel('settings');
toggleContentMenu('menu');
toggleClipperBar('#clipper', '#clipper-bar');
}

144
js/utils/clipping.js Normal file
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@@ -0,0 +1,144 @@
// Global ATON and THREE
import AppState from "../state.js";
/**
*
* @param {THREE.Sphere} boundingSphere - The bounding sphere for the main node
* @returns {THREE.Mesh}
*/
function createClippingPlaneMesh (boundingSphere) {
const planeSize = boundingSphere.radius * 1.5;
const mesh = new THREE.Mesh(
new THREE.PlaneGeometry(planeSize, planeSize),
new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.05, side: THREE.DoubleSide, transparent: true })
);
return mesh;
}
/**
*
* @param {THREE.Mesh} planeMesh
* @param {THREE.ArrowHelper} arrowHelper
* @param {String} axis
*/
function dragClipper (planeMesh, axis) {
const controls = new THREE.DragControls(
[planeMesh],
ATON.Nav._camera,
ATON._renderer.domElement,
);
const startPosition = new THREE.Vector3();
// Only move along the selected axis (exlude the others)
const excludedAxes = ['x', 'y', 'z'].filter(a => a != axis);
if (AppState.clipping.enabled && AppState.clipping.vector) {
controls.addEventListener('dragstart', function (event) {
startPosition.copy(event.object.position);
ATON.Nav.setUserControl(false);
});
controls.addEventListener('drag', function(event) {
const point = event.object.position;
updateClipper(AppState.clipping.vector, point);
for (const a of excludedAxes) {
event.object.position[a] = startPosition[a];
}
});
controls.addEventListener('dragend', function (event) {
ATON.Nav.setUserControl(true);
});
AppState.clipping.controls = controls;
}
}
/**
* @param {String} axis - The axis along which the plane's normal should be directed,
* one of 'x', 'y', 'z'
* @param {Number} orientation - Positive (1) or negative (-1) orientation on the axis
*/
export function addClippingPlane (axis, orientation = -1) {
axis = axis.toLowerCase();
const bound = AppState.clipping.boundingSphere;
if (!bound) return;
const vector = [
axis === 'x' ? orientation : 0,
axis === 'y' ? orientation : 0,
axis === 'z' ? orientation : 0,
];
AppState.clipping.vector = vector;
// First, add a default clipping plane
// at a default point (calculated...)
const defaultPoint = bound.center.clone();
activateClipper(vector, axis, defaultPoint);
}
/**
* @todo WIP!
* Activate clipping plane
* @param {Number[]} vector - The vector array to direct the plane
* @param {String} axis - The x,y,z axis
* @param {?THREE.Vector3} point - The queried scene point
*/
function activateClipper (vector, axis, point = null) {
ATON.enableClipPlanes();
updateClipper(vector, point);
dragClipper(AppState.clipping.helper, axis);
}
/**
*
* @param {THREE.Vector3} vector
* @param {THREE.Vector3} point
*/
function updateClipper (vector, point) {
// Useless guard...
if (vector) {
// Normal of the clipping plane along the axis facing down
const normal = new THREE.Vector3(...vector).normalize();
const plane = AppState.clipping.plane ?? ATON.addClipPlane(normal, point);
// Add a visible plane helper for the clipping plane
const visiblePlane = AppState.clipping.helper ?? createClippingPlaneMesh(AppState.clipping.boundingSphere);
if (!AppState.clipping.helper) {
AppState.root.add(visiblePlane);
AppState.clipping.helper = visiblePlane;
}
visiblePlane.position.copy(point);
visiblePlane.lookAt(point.clone().add(normal));
plane.setFromNormalAndCoplanarPoint(normal, point);
AppState.clipping.plane = plane;
}
}
/**
* Reset clipping state after disabling from UI
* @todo DragControls errors!!
*/
export function resetClipping () {
AppState.clipping.enabled = false;
ATON.disableClipPlanes();
AppState.clipping.controls.deactivate();
// Manually remove event listeners from DragControls!!
AppState.renderer.domElement.removeEventListener( 'pointermove', AppState.clipping.controls.onPointerMove );
AppState.renderer.domElement.removeEventListener( 'pointerdown', AppState.clipping.controls.onPointerDown );
AppState.renderer.domElement.removeEventListener( 'pointerup', AppState.clipping.controls.onPointerCancel );
AppState.renderer.domElement.removeEventListener( 'pointerleave', AppState.clipping.controls.onPointerCancel )
AppState.clipping.controls = null;
AppState.clipping.helper.removeFromParent();
AppState.root.remove(AppState.clipping.helper);
AppState.clipping.helper = null;
AppState.clipping.plane = null;
AppState.clipping.vector = null;
// Ensure nav controls are reactivated!
ATON.Nav.setUserControl(true);
}

18
js/utils/environment.js Normal file
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@@ -0,0 +1,18 @@
// Global ATON
/**
*
* @param {THREE.Vector3} vector - An object with x,y,z coordinates
*/
export function changeLightDirection (vector) {
ATON.setMainLightDirection(vector);
}
/**
*
* @param {Boolean} isEnabled
*/
export function toggleAmbientOcclusion (isEnabled) {
ATON.FX.togglePass(ATON.FX.PASS_AO, isEnabled);
console.log('Ambient occlusion', isEnabled ? 'ON' : 'OFF');
}

View File

@@ -1,12 +1,14 @@
import Scene from "../../js/scene.js";
import { openScene } from "../../js/scene.js";
import { config } from "../../config.js";
import AppState from "../../js/state.js";
import { normalizeNodes } from "../../js/utils/nodeUtils.js";
import { initUI, pauseAudio } from "../../js/ui.js";
AppState.currentScene = 'salvador';
AppState.sceneHasAudio = true;
const marker = config.markers.find(m => m.id === 'salvador');
AppState.normalizedNodes = normalizeNodes(marker.nodes);
Scene.openScene(marker, AppState.normalizedNodes);
Scene.UI.pauseAudio('[data-bs-dismiss="modal"]');
openScene(marker, AppState.normalizedNodes);
initUI();
pauseAudio('[data-bs-dismiss="modal"]');

View File

@@ -1,9 +1,12 @@
import Scene from "../../js/scene.js";
import { openScene } from "../../js/scene.js";
import { config } from "../../config.js";
import AppState from "../../js/state.js";
import { normalizeNodes } from "../../js/utils/nodeUtils.js";
import { initUI } from "../../js/ui.js";
AppState.currentScene = 'ssgp';
const marker = config.markers.find(m => m.id === 'ssgp');
AppState.normalizedNodes = normalizeNodes(marker.nodes);
Scene.openScene(marker, AppState.normalizedNodes);
openScene(marker, AppState.normalizedNodes);
initUI();