493 lines
18 KiB
JavaScript
493 lines
18 KiB
JavaScript
// Global ATON
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import AppState from "./state.js";
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import { config } from "../config.js";
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const Scene = {};
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Scene.UI = {};
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Scene.UI.domParser = new DOMParser;
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/**
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*
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* @param {String} triggerSelector - Usually, the close modal trigger element(s) selector
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*/
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Scene.UI.pauseAudio = function(triggerSelector) {
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// What if more than one audio element is playing?
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const audio = document.querySelector('audio');
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document.querySelectorAll(triggerSelector).forEach(el => {
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el.addEventListener('click', () => audio.pause());
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});
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document.querySelector('.modal').addEventListener('blur', () => {
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audio.pause();
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});
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}
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/**
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* Resets the UI state (essentially hides the clipper toolbar if visible...)
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* @todo Other elements to reset?? Restore inital lighting conditions and viewpoint...
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*/
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Scene.UI.reset = function() {
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document.querySelector('#clipper-bar')?.classList.add('d-none');
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document.querySelector('#clipper')?.classList.remove('border', 'border-2', 'border-white');
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}
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/**
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* @todo Get clipping button from state? Review logic!!
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* @param {String} triggerSelector
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* @param {String} targetSelector The selector for the target toolbar to be displayed
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*/
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Scene.UI.toggleClipper = function(triggerSelector, targetSelector) {
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const trigger = document.querySelector(triggerSelector);
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const toolbar = document.querySelector(targetSelector);
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if (!AppState.clipping.listeners.button) {
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trigger.addEventListener(
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'click',
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() => {
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toolbar.classList.toggle('d-none');
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const aoCurrentState = AppState.ambientOcclusion;
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if (!toolbar.classList.contains('d-none')) {
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AppState.clipping.enabled = true;
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//if (AppState.clipping.controls) AppState.clipping.controls.enabled = true;
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Scene.toggleAmbientOcclusion(false);
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const btns = toolbar.querySelectorAll('button');
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btns.forEach(btn => {
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btn.classList.remove('border', 'border-2', 'border-warning');
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});
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trigger.className += ' border border-2 border-white';
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toolbar.addEventListener('click', event => {
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if (event.target.id === 'clipX') {
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// Clip along X...
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Scene.addClippingPlane('x', -1);
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// Export to function...
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event.target.classList.add('border', 'border-2', 'border-warning');
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btns.forEach(btn => {
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if (btn.id !== event.target.id) {
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btn.classList.remove('border', 'border-2', 'border-warning');
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}
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});
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}
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else if (event.target.id === 'clipY') {
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// Clip along Y
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Scene.addClippingPlane('y', -1);
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event.target.classList.add('border', 'border-2', 'border-warning');
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btns.forEach(btn => {
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if (btn.id !== event.target.id) {
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btn.classList.remove('border', 'border-2', 'border-warning');
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}
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})
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}
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else if (event.target.id === 'clipZ') {
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// Clip along Z
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Scene.addClippingPlane('z', 1);
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event.target.classList.add('border', 'border-2', 'border-warning');
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btns.forEach(btn => {
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if (btn.id !== event.target.id) {
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btn.classList.remove('border', 'border-2', 'border-warning');
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}
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})
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}
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});
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} else {
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Scene.resetClipping();
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let noBorder = trigger.className.replace(/ border.*$/g, '');
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trigger.className = noBorder;
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Scene.toggleAmbientOcclusion(aoCurrentState);
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}
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}
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);
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AppState.clipping.listeners.button = true;
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}
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}
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/**
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* @todo Experimental...
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* @param {THREE.Object3D} object - A THREE Object3D instance
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*/
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Scene.showEdges = function(object) {
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const edgeMaterial = new THREE.LineBasicMaterial( { color: 0x000000 } );
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object.traverse(function(child) {
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if (child.isMesh) {
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let edges = new THREE.EdgesGeometry(child.geometry, 45);
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let line = new THREE.LineSegments(edges, edgeMaterial);
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child.add(line);
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console.log(child);
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}
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});
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}
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/**
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* Calculate bounding box for the scene root object
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* and return it along with its center and size (bad?).
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* It only uses meshes to prevent "empty" nodes in the scene
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* from being included in the calculation.
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* @todo Use ATON.Node.getBound()? [bounding sphere]
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*/
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Scene.getRootBoundingBox = function() {
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const meshes = [];
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AppState.root.traverse(obj => {
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if (obj.isMesh) meshes.push(obj);
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});
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if (meshes.length === 0) return null;
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const bbox = new THREE.Box3().setFromObject(meshes[0]);
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for (let i = 1; i < meshes.length; i++) {
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bbox.union(new THREE.Box3().setFromObject(meshes[i]));
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}
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const center = bbox.getCenter(new THREE.Vector3());
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const size = bbox.getSize(new THREE.Vector3());
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return { bbox, center, size };
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}
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/**
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*
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* @param {THREE.Sphere} boundingSphere - The bounding sphere for the main node
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* @returns {THREE.Mesh}
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*/
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Scene.createClippingPlaneMesh = function (boundingSphere) {
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const planeSize = boundingSphere.radius * 1.5;
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const mesh = new THREE.Mesh(
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new THREE.PlaneGeometry(planeSize, planeSize),
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new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.1, side: THREE.DoubleSide, transparent: true })
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);
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return mesh;
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}
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/**
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*
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* @param {THREE.Mesh} planeMesh
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* @param {THREE.ArrowHelper} arrowHelper
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* @param {String} axis
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*/
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Scene.dragClipper = function(planeMesh, axis) {
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const controls = new THREE.DragControls(
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[planeMesh],
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ATON.Nav._camera,
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ATON._renderer.domElement,
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);
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const startPosition = new THREE.Vector3();
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// Only move along the selected axis (exlude the others)
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const excludedAxes = ['x', 'y', 'z'].filter(a => a != axis);
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if (AppState.clipping.enabled && AppState.clipping.vector) {
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controls.addEventListener('dragstart', function (event) {
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startPosition.copy(event.object.position);
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ATON.Nav.setUserControl(false);
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});
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controls.addEventListener('drag', function(event) {
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const point = event.object.position;
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Scene.updateClipper(AppState.clipping.vector, point);
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for (const a of excludedAxes) {
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event.object.position[a] = startPosition[a];
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}
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});
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controls.addEventListener('dragend', function (event) {
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ATON.Nav.setUserControl(true);
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});
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AppState.clipping.controls = controls;
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}
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}
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/**
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* @param {String} axis - The axis along which the plane's normal should be directed,
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* one of 'x', 'y', 'z'
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* @param {Number} orientation - Positive (1) or negative (-1) orientation on the axis
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*/
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Scene.addClippingPlane = function(axis, orientation = -1) {
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axis = axis.toLowerCase();
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const bound = AppState.clipping.boundingSphere;
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if (!bound) return;
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const vector = [
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axis === 'x' ? orientation : 0,
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axis === 'y' ? orientation : 0,
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axis === 'z' ? orientation : 0,
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];
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AppState.clipping.vector = vector;
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// First, add a default clipping plane
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// at a default point (calculated...)
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const defaultPoint = bound.center.clone();
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Scene.activateClipper(vector, axis, defaultPoint);
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}
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/**
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* @todo WIP!
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* Activate clipping plane
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* @param {Number[]} vector - The vector array to direct the plane
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* @param {String} axis - The x,y,z axis
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* @param {?THREE.Vector3} point - The queried scene point
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*/
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Scene.activateClipper = function(vector, axis, point = null) {
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ATON.enableClipPlanes();
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Scene.updateClipper(vector, point);
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Scene.dragClipper(AppState.clipping.helper, axis);
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}
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/**
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*
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* @param {THREE.Vector3} vector
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* @param {THREE.Vector3} point
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*/
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Scene.updateClipper = function(vector, point) {
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// Useless guard...
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if (vector) {
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// Normal of the clipping plane along the axis facing down
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const normal = new THREE.Vector3(...vector).normalize();
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const plane = AppState.clipping.plane ?? ATON.addClipPlane(normal, point);
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// Add a visible plane helper for the clipping plane
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const visiblePlane = AppState.clipping.helper ?? Scene.createClippingPlaneMesh(AppState.clipping.boundingSphere);
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if (!AppState.clipping.helper) {
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AppState.root.add(visiblePlane);
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AppState.clipping.helper = visiblePlane;
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}
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visiblePlane.position.copy(point);
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visiblePlane.lookAt(point.clone().add(normal));
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plane.setFromNormalAndCoplanarPoint(normal, point);
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AppState.clipping.plane = plane;
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}
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}
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/**
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*
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* @param {THREE.Vector3} vector - An object with x,y,z coordinates
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*/
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Scene.changeLightDirection = function(vector) {
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ATON.setMainLightDirection(vector);
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}
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/**
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*
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* @param {Boolean} isEnabled
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*/
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Scene.toggleAmbientOcclusion = function(isEnabled) {
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ATON.FX.togglePass(ATON.FX.PASS_AO, isEnabled);
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console.log('Ambient occlusion', isEnabled ? 'ON' : 'OFF');
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}
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/**
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*
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* @param {String} direction - The axis direction, one of 'x','y','z'
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* @param {String} label - The slider label
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* @param {Number[]} range - The slider's range
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* @param {Number} step - The slider's step
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*/
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Scene.createLightSlider = function(direction, label, range, step) {
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const currentVal = ATON.getMainLightDirection()[direction];
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const lightSlider = ATON.UI.createSlider({
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range,
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label,
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value: Number.parseFloat(currentVal).toPrecision(1),
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oninput: val => {
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const lightDir = ATON.getMainLightDirection();
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// Keep existing direction values for the other axes
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lightDir[direction] = Number.parseFloat(val);
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this.changeLightDirection(lightDir);
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},
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});
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lightSlider.classList.add('ms-4');
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lightSlider.querySelector('input').step = step;
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return lightSlider;
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}
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/**
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* Right-side main menu panel
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* @param {String} triggerId - The menu button id
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*/
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Scene.toggleContentMenu = function(triggerId) {
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const btn = document.querySelector(`#${triggerId}`);
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const audio1 = this.UI.domParser.parseFromString(config.menu.audioBtn1, 'text/html')
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.querySelector('button');
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btn.addEventListener('click', () => {
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ATON.UI.setSidePanelRight();
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ATON.UI.showSidePanel({header: '<i class="bi bi-music-note-list me-1"></i> Contenuti'});
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ATON.UI.elSidePanel.appendChild(audio1);
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});
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}
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/**
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* A left side settings panel
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* @param {String} triggerId - The settings button id
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*/
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Scene.toggleSettingsPanel = function(triggerId) {
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const btn = document.querySelector(`#${triggerId}`);
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const lightHeading = document.createElement('h2');
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lightHeading.className = 'fs-5 ms-2 mb-3 mt-3';
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lightHeading.innerHTML = '<i class="bi bi-lightbulb me-1"></i> Direzione luce';
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const envHeading = document.createElement('h2');
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envHeading.className = 'fs-5 ms-2 mb-3 mt-3';
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envHeading.innerHTML = '<i class="bi bi-brightness-high me-1"></i> Ambiente';
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btn.addEventListener('click', () => {
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ATON.UI.setSidePanelLeft();
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ATON.UI.showSidePanel({header: '<i class="bi bi-gear-fill me-1"></i> Impostazioni'});
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ATON.UI.elSidePanel.appendChild(lightHeading);
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const lightSliderX = this.createLightSlider('x', 'Asse X', [-2, 2], 0.1);
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const lightSliderY = this.createLightSlider('y', 'Asse Y', [-2, 2], 0.1);
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const lightSliderZ = this.createLightSlider('z', 'Asse Z', [-2, 2], 0.1);
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ATON.UI.elSidePanel.appendChild(lightSliderX);
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ATON.UI.elSidePanel.appendChild(lightSliderY);
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ATON.UI.elSidePanel.appendChild(lightSliderZ);
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ATON.UI.elSidePanel.appendChild(envHeading);
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const ambientOcclSwitch = document.createElement('div');
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ambientOcclSwitch.className = 'form-check form-switch ms-4 mt-2';
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ambientOcclSwitch.innerHTML = `
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<input class="form-check-input" type="checkbox" role="switch" id="aoSwitch" title="Abilita / disabilita ambient occlusion">
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<label class="form-check-label" for="aoSwitch"><em>Ambient occlusion</em> <i class="bi bi-info-circle ms-2 c-hand"></i></label>
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`;
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const shadowsSwitch = document.createElement('div');
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shadowsSwitch.className = 'form-check form-switch ms-4 mt-2';
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shadowsSwitch.innerHTML = `
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<input class="form-check-input" type="checkbox" role="switch" id="shadowsSwitch" title="Abilita / disabilita ombre">
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<label class="form-check-label" for="shadowsSwitch">Ombre <i class="bi bi-info-circle ms-2 c-hand" title=""></i></label>
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`;
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const lightProbeSwitch = document.createElement('div');
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lightProbeSwitch.className = 'form-check form-switch ms-4 mt-2';
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lightProbeSwitch.innerHTML = `
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<input class="form-check-input" type="checkbox" role="switch" id="lpSwitch" title="Abilita / disabilita mappa HDRi">
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<label class="form-check-label" for="lpSwitch">Mappa HDRi <em>(light probe)</em> <i class="bi bi-info-circle ms-2 c-hand"></i></label>
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`;
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shadowsSwitch.querySelector('input[type="checkbox"').checked = AppState.shadows;
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ambientOcclSwitch.querySelector('input[type="checkbox"').checked = AppState.ambientOcclusion;
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lightProbeSwitch.querySelector('input[type="checkbox"').checked = AppState.lightProbe;
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ATON.UI.elSidePanel.appendChild(ambientOcclSwitch);
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ATON.UI.elSidePanel.appendChild(shadowsSwitch);
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ATON.UI.elSidePanel.appendChild(lightProbeSwitch);
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// TODO: move somewhere else...
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document.querySelector('#aoSwitch').addEventListener(
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'change',
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event => {
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this.toggleAmbientOcclusion(event.target.checked);
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AppState.ambientOcclusion = event.target.checked;
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}
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);
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document.querySelector('#shadowsSwitch').addEventListener(
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'change',
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event => {
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const checked = event.target.checked;
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ATON.toggleShadows(checked);
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AppState.shadows = checked;
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}
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);
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// Not working properly?
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document.querySelector('#lpSwitch').addEventListener(
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'change',
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event => {
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const checked = event.target.checked;
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ATON.setAutoLP(checked);
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//if (!checked) ATON.clearLightProbes();
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AppState.lightProbe = checked;
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if (checked) ATON.updateLightProbes();
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console.log('Light probe: ', checked);
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}
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);
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});
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}
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Scene.init = function() {
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ATON.realize();
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ATON.UI.addBasicEvents();
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ATON.UI.init();
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// All assets for this app are stored here
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ATON.setPathCollection('/a/scaenae/assets/');
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// Initial light direction
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ATON.setMainLightDirection(new THREE.Vector3(0.2,-0.3,-0.7));
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ATON.toggleShadows(true);
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ATON.setExposure(config.scene.initialExposure);
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// Open settings side panel when clicking on settings btn
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Scene.toggleSettingsPanel('settings');
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Scene.toggleContentMenu('menu');
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AppState.camera = ATON.Nav._camera;
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AppState.renderer = ATON._renderer;
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ATON.Nav.setUserControl(true);
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}
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Scene.resetClipping = function () {
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console.warn('Resetting clipping!!');
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AppState.clipping.enabled = false;
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ATON.disableClipPlanes();
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AppState.clipping.controls.deactivate();
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// Manually remove event listeners from DragControls!!
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AppState.renderer.domElement.removeEventListener( 'pointermove', AppState.clipping.controls.onPointerMove );
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AppState.renderer.domElement.removeEventListener( 'pointerdown', AppState.clipping.controls.onPointerDown );
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AppState.renderer.domElement.removeEventListener( 'pointerup', AppState.clipping.controls.onPointerCancel );
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AppState.renderer.domElement.removeEventListener( 'pointerleave', AppState.clipping.controls.onPointerCancel )
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AppState.clipping.controls = null;
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AppState.clipping.helper.removeFromParent();
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AppState.root.remove(AppState.clipping.helper);
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AppState.clipping.helper = null;
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AppState.clipping.plane = null;
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AppState.clipping.vector = null;
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// Ensure nav controls are reactivated!
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ATON.Nav.setUserControl(true);
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}
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/**
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* @param {Object} marker - The marker object from config
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*/
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Scene.openScene = function(marker) {
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Scene.init();
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Scene.UI.toggleClipper('#clipper', '#clipper-bar');
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// Load 3D model then
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let mainNode = ATON.createSceneNode(marker.label);
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mainNode.load(marker.model);
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// TODO: only for the main ('larger') node in the scene
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AppState.mainNodeId = marker.label;
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ATON.setMainPanorama(marker.pano);
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//mainNode.setMaterial(new THREE.MeshPhongMaterial(material));
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// TODO: hardcoded...
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mainNode.setRotation(0, 1.5, 0)
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AppState.initialRotation = new THREE.Vector3(0, 1.5, 0);
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Scene.showEdges(mainNode);
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mainNode.attachToRoot();
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ATON.setAutoLP(config.scene.autoLP);
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AppState.lightProbe = config.scene.autoLP;
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Scene.toggleAmbientOcclusion(true);
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AppState.ambientOcclusion = true;
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AppState.root = ATON.getRootScene();
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// ATON.Node.getBound() returns a THREE.Sphere object
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AppState.clipping.boundingSphere = mainNode.getBound();
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}
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export default Scene; |