scaenae/js/scene.js

92 lines
2.5 KiB
JavaScript

// Global ATON
const material = {
color: "#e6f2ff",
emissive: true,
};
const Scene = {};
/**
* @todo Experimental...
* @param {THREE.Object3D} object - A THREE Object3D instance
*/
Scene.showEdges = function(object) {
const edgeMaterial = new THREE.MeshBasicMaterial({color: "#333"});
if (object.isMesh) {
let edges = new THREE.EdgesGeometry(object.geometry, 45);
let line = new THREE.LineSegments(edges, edgeMaterial);
object.add(line);
console.log(object);
}
/*
const rootUI = ATON.getRootUI();
rootUI.traverse(object => APP.showEdges(object));
*/
}
/**
* @param {String} id - The settings button id
*/
Scene.toggleSettingsPanel = function(id) {
const btn = document.querySelector(`#${id}`);
btn.addEventListener('click', () => {
ATON.UI.showSidePanel({header: '<i class="bi bi-gear-fill me-1"></i> Impostazioni'});
})
}
Scene.init = function() {
console.log("I'm initializing, baby!")
ATON.realize();
ATON.UI.addBasicEvents();
ATON.UI.init();
ATON.UI.setSidePanelLeft();
// All assets for this app are stored here
ATON.setPathCollection('./assets/');
// Light direction should be dynamic / user-defined
ATON.setMainLightDirection(new THREE.Vector3(0.2,-0.3,-0.7));
ATON.toggleShadows(true);
ATON.setExposure(1.3);
// Open settings side panel when clicking on btn
Scene.toggleSettingsPanel('settings');
}
/**
* @param {String} id - The back-to-map button id
*/
Scene.toggleScene = function(id) {
const btn = document.querySelector(`#${id}`);
const scene = document.querySelector('#scene');
btn.addEventListener('click', () => {
scene.classList.toggle('d-none');
document.querySelector('#map').classList.toggle('d-none');
});
}
/**
* @todo This shoudn't be here...
* @param {Object} marker - The marker object from config
*/
Scene.openScene = function(marker) {
let canvas = document.querySelector('canvas');
let scene = document.querySelector('#scene');
if (canvas === null) {
Scene.init();
}
scene.classList.toggle('d-none');
console.log(marker.model);
// Load 3D model
let mainNode = ATON.createSceneNode(marker.label).load(marker.model);
// Panorama should be configurable and / or user-defined
ATON.setMainPanorama(marker.pano);
mainNode.setMaterial(new THREE.MeshPhongMaterial(material));
mainNode.setRotation(0, 1.5, 0)
//showEdges(mainNode.children[0]);
mainNode.attachToRoot();
}
export default Scene;