// Global ATON /** * * @param {THREE.Vector3} vector - An object with x,y,z coordinates */ export function changeLightDirection (vector) { ATON.setMainLightDirection(vector); } /** * * @param {Boolean} isEnabled */ export function toggleAmbientOcclusion (isEnabled) { ATON.FX.togglePass(ATON.FX.PASS_AO, isEnabled); console.log('Ambient occlusion', isEnabled ? 'ON' : 'OFF'); }