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8 Commits
stimulus
...
grouped-me
| Author | SHA1 | Date | |
|---|---|---|---|
| 9ae4b0bb8f | |||
| 6777037d3d | |||
| 800edc41b9 | |||
| 5b1f828abd | |||
| 11acecd33d | |||
| 87245233b7 | |||
| 589b551558 | |||
| cabfe687e2 |
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Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 42 KiB |
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 51 KiB |
19
config.js
19
config.js
@@ -16,11 +16,12 @@ const theater2Popup = `
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export const config = {
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scene : {
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initialExposure: 0.7,
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initialExposure: 0.85,
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autoLP: false,
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shadows: false,
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initLightDir: [0.2,-0.3,-0.7],
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initRotation: [0, 1.5, 0],
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ambientOcclusion: false,
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},
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menu : {
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//audioBtn1
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@@ -47,8 +48,6 @@ export const config = {
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coords: [45.4401, 12.3408],
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nodes: {
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label: 'Teatro',
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model: 'models/ssgp/Teatro_SSGP_Full_ConSottrazioni.glb',
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opacity: 0.0,
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children: [
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/*
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{
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@@ -64,6 +63,7 @@ export const config = {
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},
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{
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label: 'Sala / Auditorium',
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color: 'rgb(212, 96, 75)',
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children: [
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{
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label: 'Peplano / Platea',
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@@ -106,6 +106,7 @@ export const config = {
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},
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{
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label: 'Scena',
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color: 'rgb(75, 100, 212)',
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children: [
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{
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label: 'Palcoscenico',
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@@ -127,6 +128,7 @@ export const config = {
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},
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{
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label: 'Spazi tecnici',
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color: 'rgb(42, 139, 75)',
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children: [
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{
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label: 'Spazio tecnico superiore',
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@@ -140,16 +142,17 @@ export const config = {
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label: 'Ballatoio',
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model: 'models/ssgp/Teatro_SSGP_Ballatoio.glb',
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},
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{
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label: 'Spazio tecnico inferiore',
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model: 'models/ssgp/Teatro_SSGP_Spazio_tecnico_inf.glb',
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},
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]
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],
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},
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{
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label: 'Spazio tecnico inferiore',
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model: 'models/ssgp/Teatro_SSGP_Spazio_tecnico_inf.glb',
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},
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]
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},
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{
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label: 'Orchestra',
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color: 'rgb(195, 153, 235)',
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children: [
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{
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label: 'Fossa orchestra',
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168
css/app.css
168
css/app.css
@@ -1,26 +1,188 @@
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:root {
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--toggle-background-color-on: #6da0ff;
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--toggle-background-color-off: darkgray;
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--toggle-width: 32px;
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--toggle-height: 15px;
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--toggle-gutter: 2px;
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--toggle-radius: 50%;
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--toggle-control-size: 40px;
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--toggle-control-color: white;
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--toggle-control-speed: .15s;
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--toggle-control-ease: ease-in;
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/** Don't change calculated values! **/
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--toggle-radius: calc(var(--toggle-height) / 2);
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--toggle-control-size: calc(var(--toggle-height) - (var(--toggle-gutter) * 2));
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}
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body {
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height: 100vh;
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}
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.c-hand {
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cursor: pointer;
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}
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input[type="checkbox"] {
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cursor: pointer;
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}
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.c-hand {
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cursor: pointer;
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}
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.w-max-content {
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width: max-content;
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}
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#clipper-bar .btn {
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background-repeat: no-repeat;
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background-position: center;
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background-size: 80%;
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}
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#map {
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height: 100%;
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}
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#clipX {
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background-image: url('/a/scaenae/assets/icons/section_x.png');
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}
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#clipY {
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background-image: url('/a/scaenae/assets/icons/section_y.png');
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}
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#clipZ {
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background-image: url('/a/scaenae/assets/icons/section_z.png');
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}
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.tab-pane details > summary {
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padding-left: 0;
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list-style-position: outside;
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}
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/* Tooltips from https://codepen.io/pure-css/pen/bddggP */
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span:after {
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text-align: left;
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white-space: normal;
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}
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span:focus {
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outline: none;
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}
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.app-tooltip {
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cursor: help;
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position: relative;
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}
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/*== common styles for both parts of app-tooltip tip ==*/
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.app-tooltip::before,
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.app-tooltip::after {
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left: 50%;
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opacity: 0;
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position: absolute;
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z-index: -100;
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}
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.app-tooltip:hover::before,
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.app-tooltip:focus::before,
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.app-tooltip:hover::after,
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.app-tooltip:focus::after {
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opacity: 1;
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transform: scale(1) translateY(0);
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z-index: 100;
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}
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/*== pointer tip ==*/
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.app-tooltip::before {
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border-style: solid;
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border-width: 1em 0.75em 0 0.75em;
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border-color: #3E474F transparent transparent transparent;
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bottom: 100%;
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content: "";
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margin-left: -0.5em;
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transition: all .65s cubic-bezier(.84,-0.18,.31,1.26), opacity .65s .5s;
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transform: scale(.6) translateY(-90%);
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}
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.app-tooltip:hover::before,
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.app-tooltip:focus::before {
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transition: all .65s cubic-bezier(.84,-0.18,.31,1.26) .2s;
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}
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/*== speech bubble ==*/
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.app-tooltip::after {
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background: #3E474F;
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border-radius: .25em;
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bottom: 180%;
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color: #EDEFF0;
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content: attr(data-tip);
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margin-left: -4.75em;
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padding: 1em;
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transition: all .65s cubic-bezier(.84,-0.18,.31,1.26) .2s;
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transform: scale(.6) translateY(50%);
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width: 17.5em;
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}
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.app-tooltip:hover::after,
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.app-tooltip:focus::after {
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transition: all .65s cubic-bezier(.84,-0.18,.31,1.26);
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}
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@media (max-width: 760px) {
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.app-tooltip::after {
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font-size: .75em;
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margin-left: -5em;
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width: 10em;
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}
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}
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/**
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* Toggle switch styles
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* From: https://codepen.io/AriTheElk/pen/YmxYZr
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*/
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.toggle-control {
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display: block;
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position: relative;
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padding-left: var(--toggle-width);
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margin-bottom: 12px;
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cursor: pointer;
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font-size: 18px;
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user-select: none;
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color: #fff;
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input {
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position: absolute;
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opacity: 0;
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cursor: pointer;
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height: 0;
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width: 0;
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}
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input:checked ~ .control {
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background-color: var(--toggle-background-color-on);
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&:after {
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left: calc(var(--toggle-width) - var(--toggle-control-size) - var(--toggle-gutter));
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}
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}
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.control {
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position: absolute;
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top: 25%;
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left: 0;
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height: var(--toggle-height);
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width: var(--toggle-width);
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border-radius: var(--toggle-radius);
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background-color: var(--toggle-background-color-off);
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transition: background-color var(--toggle-control-speed) var(--toggle-control-ease);
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&:after {
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content: "";
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position: absolute;
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left: var(--toggle-gutter);
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top: var(--toggle-gutter);
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width: var(--toggle-control-size);
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height: var(--toggle-control-size);
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border-radius: var(--toggle-radius);
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background: var(--toggle-control-color);
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transition: left var(--toggle-control-speed) var(--toggle-control-ease);
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}
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}
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}
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@@ -1,5 +1,5 @@
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// Global ATON
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import { Controller } from "@hotwired/stimulus"
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import { Controller } from "@hotwired/stimulus";
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import AppState from "../state.js";
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import { traverseOntology } from "../ontology.js";
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@@ -16,27 +16,80 @@ export default class extends Controller {
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}
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/**
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* Open settings panel
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* @param {Event} event
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*/
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async toggleMenu() {
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ATON.UI.setSidePanelRight();
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ATON.UI.showSidePanel({header: 'Menu'});
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this.#buildMenuPanel(ATON.UI.elSidePanel);
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this.#buildLayersMenu(AppState.normalizedNodes, this.layersTarget);
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this.#buildLayersMenu(AppState.treeNodes, this.layersTarget);
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this.#buildOntologyMenu(await traverseOntology(ontologyJsonPath), this.ontologyTarget);
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}
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/**
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* @param {Event} event
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*/
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toggleNode(event) {
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console.debug(AppState.treeNodes);
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/**
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* The node's id
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* @type {string}
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*/
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const id = event.params.node;
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const status = event.target.checked;
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ATON.getSceneNode(id).toggle(status);
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AppState.normalizedNodes.find(n => n.id === id).active = status;
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const id = event?.params.node;
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const status = event?.target?.checked;
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const node = AppState.normalizedNodes.find(n => n.id === id);
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/**
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* @type {HTMLElement|null}
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*/
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const eye = event.target.parentElement.querySelector('i');
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if (eye) {
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eye.classList.toggle('bi-eye');
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eye.classList.toggle('bi-eye-slash');
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}
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if (node.children.length > 0) {
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this.#toggleGroup(node, status);
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this.#syncGroupCheckboxes(node, status, this.layersTarget);
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} else {
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ATON.getSceneNode(id).toggle(status);
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node.active = status;
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}
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}
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/**
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* Recursively toggle children in a nodes group
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* @param {Object} groupNode
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* @param {Boolean} status
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*/
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#toggleGroup(groupNode, status) {
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for (const child of groupNode.children) {
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child.active = status;
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if (child.model) {
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ATON.getSceneNode(child.id).toggle(status);
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}
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if (child.children.length > 0) {
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this.#toggleGroup(child, status);
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}
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}
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}
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/**
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* Toggles checkboxes in a group based on status
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* @param {Object} groupNode
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* @param {Boolean} status
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* @param {HTMLElement} container
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*/
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#syncGroupCheckboxes(groupNode, status, container) {
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for (const child of groupNode.children) {
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const checkbox = container.querySelector(
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`[data-menu-node-param="${child.id}"]`
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);
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if (checkbox) checkbox.checked = status;
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if (child.children.length > 0) {
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this.#syncGroupCheckboxes(child, status, container);
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}
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}
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}
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/**
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* Clone a <template> by id
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@@ -44,7 +97,7 @@ export default class extends Controller {
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* @returns {DocumentFragment}
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*/
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#cloneTemplate(id) {
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return document.getElementById(id).content.cloneNode(true);
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return document.getElementById(id)?.content?.cloneNode(true);
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}
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/**
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* Create the left-side settings panel
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@@ -58,27 +111,115 @@ export default class extends Controller {
|
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}
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/**
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* @todo Don't rebuild it every time, use caching, return a container with checkboxes
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* @param {Array} nodes The normalized scene nodes (IDs and status)
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* @param {Array<import("../state.js").NormalizedSceneNode>} tree The normalized scene nodes tree
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* @param {HTMLElement} tab Tab content element
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*/
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#buildLayersMenu(nodes, tab) {
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for(let node of nodes) {
|
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const menuItem = html`
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<div class="form-check form-switch ms-${node.depth} ps-${node.depth} mt-2">
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<input class="form-check-input" type="checkbox" ${node.active ? 'checked' : ''} role="switch"
|
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title="Mostra / nascondi layer"
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data-menu-node-param="${node.id}"
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data-action="change->menu#toggleNode">
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<label class="form-check-label">${node.id}</label>
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</div>
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`;
|
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#buildLayersMenu(tree, tab) {
|
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const heading = document.createElement('h1');
|
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heading.classList.add('fs-5', 'fw-bold', 'ms-0');
|
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heading.textContent = 'Teatro'; // Hard-coded!!
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|
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// Awful?
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tab.appendChild(heading);
|
||||
|
||||
for (const node of tree) {
|
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tab.appendChild(
|
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domParser.parseFromString(menuItem, 'text/html').querySelector('div')
|
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node.children.length > 0
|
||||
? this.#createLayerGroup(node)
|
||||
: this.#createLayerToggle(node)
|
||||
);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @param {import("../state.js").NormalizedSceneNode} node
|
||||
* @param {boolean} isGroup
|
||||
* @returns {HTMLDivElement}
|
||||
*/
|
||||
#createLayerToggle(node, isGroup = false) {
|
||||
// This should be calculated somehow!
|
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const labelIndent = node.depth < 3 ? '1.5rem' : '1rem';
|
||||
const labelText = isGroup ? '<i class="bi bi-eye"></i>' : node.id;
|
||||
const toggle = html`
|
||||
<label class="toggle-control ms-${node.depth} ps-${node.depth} mt-1 mb-1">
|
||||
<input id="${node.id}" type="checkbox" ${node.active ? 'checked' : ''} role="switch"
|
||||
data-menu-node-param="${node.id}"
|
||||
data-action="change->menu#toggleNode">
|
||||
<span class="control"></span>
|
||||
<span class="ps-2 fs-6" title="Mostra / nascondi ${isGroup ? 'gruppo' : 'layer'}" style="margin-left: ${labelIndent}">
|
||||
${labelText}
|
||||
</span>
|
||||
</label>
|
||||
`;
|
||||
|
||||
return domParser.parseFromString(toggle, 'text/html').querySelector('label');
|
||||
}
|
||||
/**
|
||||
* @param {import("../state.js").NormalizedSceneNode} node
|
||||
* @returns {HTMLDetailsElement}
|
||||
*/
|
||||
#createLayerGroup(node) {
|
||||
const { trigger, collapseDiv } = this.#createNodeCollapse(node);
|
||||
const wrapper = document.createElement('div');
|
||||
wrapper.classList.add('w-max-content', 'ps-1', 'mb-1');
|
||||
|
||||
collapseDiv.appendChild(this.#createLayerToggle(node, true));
|
||||
|
||||
for (const child of node.children) {
|
||||
collapseDiv.appendChild(
|
||||
child.children.length > 0
|
||||
? this.#createLayerGroup(child)
|
||||
: this.#createLayerToggle(child)
|
||||
);
|
||||
}
|
||||
|
||||
wrapper.appendChild(trigger);
|
||||
wrapper.appendChild(collapseDiv);
|
||||
wrapper.classList.add('border-start', 'border-bottom', 'rounded', `ms-${node.depth}`);
|
||||
|
||||
return wrapper;
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param {import("../state.js").NormalizedSceneNode} node
|
||||
* @returns {{trigger: HTMLButtonElement, collapseDiv: HTMLDivElement}}
|
||||
*/
|
||||
#createNodeCollapse(node) {
|
||||
const cleanId = node.id.replace(/[\s\/\-]+/g, '');
|
||||
const trigger = document.createElement('button');
|
||||
trigger.className = 'btn btn-link p-0 fs-6 fw-bold text-decoration-none text-reset';
|
||||
trigger.setAttribute('data-bs-toggle', 'collapse');
|
||||
trigger.setAttribute('data-bs-target', `#group-${cleanId}`);
|
||||
trigger.setAttribute('data-action', 'menu#toggleChevron');
|
||||
trigger.innerHTML = html`
|
||||
<i class="bi bi-chevron-down me-1"></i>${node.id}
|
||||
`;
|
||||
// Add color "swatch" only for first level groups
|
||||
if (node.depth === 2) {
|
||||
trigger.innerHTML += html`
|
||||
<div class="d-inline-block border rounded ms-2"
|
||||
style="background-color: ${node.color}; height: 15px; width:15px">
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
const collapseDiv = document.createElement('div');
|
||||
collapseDiv.className = 'collapse';
|
||||
collapseDiv.id = `group-${cleanId}`;
|
||||
|
||||
return {trigger, collapseDiv};
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param {Event} event
|
||||
*/
|
||||
toggleChevron(event) {
|
||||
/**
|
||||
* @type {HTMLButtonElement} collapse
|
||||
*/
|
||||
const collapse = event.target;
|
||||
const icon = collapse.querySelector('i');
|
||||
icon.classList.toggle('bi-chevron-down');
|
||||
icon.classList.toggle('bi-chevron-up');
|
||||
}
|
||||
/**
|
||||
* Temporary implementation to show domains only
|
||||
* @todo Don't rebuild it every time, use caching, return a container
|
||||
|
||||
14
js/scene.js
14
js/scene.js
@@ -64,8 +64,8 @@ export function openScene (marker, nodes) {
|
||||
|
||||
ATON.setAutoLP(config.scene.autoLP);
|
||||
AppState.lightProbe = config.scene.autoLP;
|
||||
toggleAmbientOcclusion(true);
|
||||
AppState.ambientOcclusion = true;
|
||||
toggleAmbientOcclusion(config.scene.ambientOcclusion);
|
||||
AppState.ambientOcclusion = config.scene.ambientOcclusion;
|
||||
AppState.root = ATON.getRootScene();
|
||||
}
|
||||
|
||||
@@ -79,6 +79,11 @@ function loadNodes(nodes) {
|
||||
node.load(n.model);
|
||||
node.setRotation(...config.scene.initRotation);
|
||||
|
||||
node.setMaterial(new THREE.MeshPhongMaterial({
|
||||
transparent: false,
|
||||
color: n.color ?? '#fff',
|
||||
}));
|
||||
|
||||
// Apply any transparency before attaching to scene
|
||||
if (n.opacity !== undefined && n.opacity !== null) {
|
||||
node.setMaterial(new THREE.MeshPhongMaterial({
|
||||
@@ -88,6 +93,9 @@ function loadNodes(nodes) {
|
||||
}));
|
||||
}
|
||||
|
||||
// Disable a node for picking (shadows, light probe etc.)
|
||||
if (n.isInvisible) node.hide();
|
||||
|
||||
node.attachToRoot();
|
||||
|
||||
if (n.isMain) {
|
||||
@@ -96,7 +104,7 @@ function loadNodes(nodes) {
|
||||
AppState.clipping.boundingSphere = node.getBound();
|
||||
}
|
||||
|
||||
AppState.nodes.push({id: n.label, active: true});
|
||||
AppState.nodes.push({id: n.label, active: n.isInvisible ? false: true});
|
||||
});
|
||||
|
||||
if (!AppState.clipping.boundingSphere) {
|
||||
|
||||
@@ -23,6 +23,7 @@ let AppState = {
|
||||
* @type {NormalizedSceneNode[]} normalizedNodes
|
||||
*/
|
||||
normalizedNodes: [],
|
||||
treeNodes: {},
|
||||
mainNodeId: null,
|
||||
currentScene: null,
|
||||
sceneHasAudio: false,
|
||||
|
||||
@@ -31,12 +31,14 @@ function createClippingPlaneMesh (boundingSphere) {
|
||||
* @param {String} axis
|
||||
*/
|
||||
function dragClipper (planeMesh, axis) {
|
||||
const controls = new THREE.DragControls(
|
||||
[planeMesh],
|
||||
const controls = new THREE.TransformControls(
|
||||
ATON.Nav._camera,
|
||||
ATON._renderer.domElement,
|
||||
);
|
||||
|
||||
controls.attach(planeMesh);
|
||||
controls.setMode('translate');
|
||||
|
||||
const startPosition = new THREE.Vector3();
|
||||
// Only move along the selected axis (exlude the others)
|
||||
const excludedAxes = ['x', 'y', 'z'].filter(a => a != axis);
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
/** @import { Vector3 } from 'three' */
|
||||
|
||||
// Global ATON and THREE
|
||||
|
||||
import AppState from "../state.js";
|
||||
@@ -7,8 +9,7 @@ import AppState from "../state.js";
|
||||
*/
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {THREE.Vector3} vector - An object with x,y,z coordinates
|
||||
* @param {Vector3} vector - An object with x,y,z coordinates
|
||||
*/
|
||||
export function changeLightDirection(vector) {
|
||||
ATON.setMainLightDirection(vector);
|
||||
@@ -26,14 +27,12 @@ export function toggleAmbientOcclusion(isEnabled) {
|
||||
* Slider to change light direction, based on ATON.UI
|
||||
* @param {String} direction - The axis direction, one of 'x','y','z'
|
||||
* @param {String} label - The slider label
|
||||
* @param {Array<Number>} range - The slider's range
|
||||
* @param {[number, number]} range - The slider's range
|
||||
* @param {Number} step - The slider's step
|
||||
*/
|
||||
export function createLightSlider(direction, label, range, step) {
|
||||
const currentVal = AppState.lightDirection[direction];
|
||||
|
||||
console.debug(currentVal);
|
||||
|
||||
const lightSlider = ATON.UI.createSlider({
|
||||
range,
|
||||
label,
|
||||
@@ -48,19 +47,20 @@ export function createLightSlider(direction, label, range, step) {
|
||||
},
|
||||
});
|
||||
|
||||
lightSlider.classList.add('ms-4');
|
||||
lightSlider.querySelector('input').step = step;
|
||||
lightSlider.classList.add('ms-1');
|
||||
const input = lightSlider.querySelector('input');
|
||||
if (input) input.step = step;
|
||||
|
||||
return lightSlider;
|
||||
}
|
||||
/**
|
||||
* Slider to change the env exposure level, based on ATON.UI
|
||||
* @param {String} label - The slider label
|
||||
* @param {Array<Number>} range - The slider's range
|
||||
* @param {[number, number]} range - The slider's range
|
||||
* @param {Number} step - The slider's step
|
||||
*/
|
||||
export function createExposureSlider(label, range, step = 0.05) {
|
||||
const currentVal = AppState.exposure;
|
||||
const currentVal = String(AppState.exposure);
|
||||
|
||||
const exposureSlider = ATON.UI.createSlider({
|
||||
range,
|
||||
@@ -74,8 +74,9 @@ export function createExposureSlider(label, range, step = 0.05) {
|
||||
},
|
||||
});
|
||||
|
||||
exposureSlider.classList.add('ms-4');
|
||||
exposureSlider.querySelector('input').step = step;
|
||||
exposureSlider.classList.add('ms-1');
|
||||
let input = exposureSlider.querySelector('input');
|
||||
if (input) input.step = step;
|
||||
|
||||
return exposureSlider;
|
||||
}
|
||||
@@ -28,41 +28,49 @@
|
||||
* @param {Array} flatList
|
||||
* @param {Number} depth
|
||||
*/
|
||||
function traverse(node, flatList, depth = 1) {
|
||||
function traverseTree(node, flatList, depth = 1, inheritedColor = null) {
|
||||
if (!node.label) {
|
||||
console.error("Node missing label:", node);
|
||||
return;
|
||||
}
|
||||
|
||||
const color = node.color ?? inheritedColor;
|
||||
|
||||
const normNode = {
|
||||
...node,
|
||||
id: node.id ?? node.label,
|
||||
isMain: node.isMain ?? false,
|
||||
active: true,
|
||||
color: color ?? null,
|
||||
depth,
|
||||
children: [],
|
||||
};
|
||||
if (node.model) {
|
||||
normNode.model = node.model;
|
||||
}
|
||||
flatList.push({
|
||||
...normNode,
|
||||
depth
|
||||
});
|
||||
|
||||
flatList.push(normNode);
|
||||
|
||||
if (node.children && Array.isArray(node.children)) {
|
||||
for(let child of node.children) {
|
||||
traverse(child, flatList, depth + 1);
|
||||
for(const child of node.children) {
|
||||
normNode.children.push(
|
||||
traverseTree(child, flatList, depth + 1, color)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return normNode;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a flat list of nodes from
|
||||
* the nested structure in config
|
||||
* @param {Array} nodes
|
||||
* @returns {NormalizedSceneNode[]} A flat list of nodes
|
||||
* @returns {{flat: NormalizedSceneNode[], tree: NormalizedSceneNode[]}} A flat list of nodes
|
||||
**/
|
||||
export function normalizeNodes (nodes) {
|
||||
let flatList = [];
|
||||
traverse(nodes, flatList);
|
||||
const normNode = traverseTree(nodes, flatList);
|
||||
|
||||
return flatList;
|
||||
return {flat: flatList, tree: normNode.children};
|
||||
}
|
||||
|
||||
@@ -46,6 +46,13 @@
|
||||
<script type="text/javascript" src="../../vendor/three/examples/js/controls/DragControls.js"></script>
|
||||
<script type="text/javascript" src="/dist/ATON.min.js"></script>
|
||||
|
||||
<script type="importmap">
|
||||
{
|
||||
"imports": {
|
||||
"@hotwired/stimulus": "../../vendor/@hotwired/stimulus/dist/stimulus.js"
|
||||
}
|
||||
}
|
||||
</script>
|
||||
<!-- Main js entry -->
|
||||
<script type="module" src="./index.js"></script>
|
||||
</head>
|
||||
|
||||
@@ -2,13 +2,14 @@ import { openScene } from "../../js/scene.js";
|
||||
import { config } from "../../config.js";
|
||||
import AppState from "../../js/state.js";
|
||||
import { normalizeNodes } from "../../js/utils/nodeUtils.js";
|
||||
import { initUI, pauseAudio } from "../../js/ui.js";
|
||||
import { initStimulus } from "../../js/utils/stimulus.js";
|
||||
|
||||
initStimulus();
|
||||
|
||||
AppState.currentScene = 'salvador';
|
||||
AppState.sceneHasAudio = true;
|
||||
const marker = config.markers.find(m => m.id === 'salvador');
|
||||
AppState.normalizedNodes = normalizeNodes(marker.nodes);
|
||||
AppState.normalizedNodes = normalizeNodes(marker.nodes).flat;
|
||||
|
||||
console.debug(AppState.normalizedNodes);
|
||||
|
||||
openScene(marker, AppState.normalizedNodes);
|
||||
initUI();
|
||||
pauseAudio('[data-bs-dismiss="modal"]');
|
||||
|
||||
@@ -98,30 +98,36 @@
|
||||
<!-- Settings menu template (except dynamic light sliders) -->
|
||||
<template id="tmpl-settings">
|
||||
<div data-controller="settings">
|
||||
<h2 class="fs-5 ms-2 mb-3 mt-3">
|
||||
<i class="bi bi-lightbulb me-1"></i> Illuminazione
|
||||
</h2>
|
||||
<h3 class="fs-6 ms-4 mb-3 mt-3">
|
||||
Direzione (x, y, z)
|
||||
</h3>
|
||||
<div data-sliders-container></div>
|
||||
<h3 class="fs-6 ms-4 mb-3 mt-3">
|
||||
Intensità
|
||||
</h3>
|
||||
<div data-slider-exposure-container></div>
|
||||
<h2 class="fs-5 ms-2 mb-3 mt-3">
|
||||
<i class="bi bi-brightness-high me-1"></i> Ambiente
|
||||
</h2>
|
||||
<div class="form-check form-switch ms-4 mt-2">
|
||||
<input class="form-check-input" type="checkbox" role="switch"
|
||||
data-settings-target="ao" data-action="change->settings#toggleAO">
|
||||
<label class="form-check-label" for="aoSwitch">Ambient occlusion</label>
|
||||
</div>
|
||||
<div class="form-check form-switch ms-4 mt-2">
|
||||
<input class="form-check-input" type="checkbox" role="switch"
|
||||
data-settings-target="shadows" data-action="change->settings#toggleShadows">
|
||||
<label class="form-check-label" for="shadowsSwitch">Ombre</label>
|
||||
</div>
|
||||
<details class="w-max-content">
|
||||
<summary class="fs-5 ms-3 mb-3 mt-3">
|
||||
<i class="bi bi-lightbulb me-1"></i> Illuminazione
|
||||
</summary>
|
||||
<h3 class="fs-6 p-2 ms-4 mb-1 mt-3 border border-1 rounded bg-info-subtle">
|
||||
Direzione (x, y, z)
|
||||
</h3>
|
||||
<div class="border border-1 rounded ms-4" data-sliders-container></div>
|
||||
<h3 class="fs-6 p-2 ms-4 mb-1 mt-3 border border-1 rounded bg-info-subtle">
|
||||
Intensità <span class="d-inline app-tooltip" data-tip="Le modifiche di intensità hanno effetto solo se Ambient Occlusion non è attivo" tabindex="1"><i class="bi bi-info-circle ms-1"></i></span>
|
||||
</h3>
|
||||
<div class="ms-4 border border-1 rounded" data-slider-exposure-container></div>
|
||||
</details>
|
||||
<details>
|
||||
<summary class="fs-5 ms-3 mb-3 mt-3">
|
||||
<i class="bi bi-brightness-high me-1"></i> Ambiente
|
||||
</summary>
|
||||
<div class="form-check form-switch ms-4 mt-4">
|
||||
<input class="form-check-input" type="checkbox" role="switch"
|
||||
data-settings-target="ao" data-action="change->settings#toggleAO">
|
||||
<label class="form-check-label" for="aoSwitch">Ambient occlusion</label>
|
||||
</div>
|
||||
<div class="form-check form-switch ms-4 mt-2">
|
||||
<input class="form-check-input" type="checkbox" role="switch"
|
||||
data-settings-target="shadows" data-action="change->settings#toggleShadows">
|
||||
<label class="form-check-label" for="shadowsSwitch">
|
||||
Ombre <span class="d-inline app-tooltip" data-tip="Attivare le ombre può rallentare l'applicazione" tabindex="2"><i class="bi bi-info-circle ms-1"></i></span>
|
||||
</label>
|
||||
</div>
|
||||
</details>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
@@ -140,8 +146,8 @@
|
||||
</li>
|
||||
</ul>
|
||||
<!-- Tab panes -->
|
||||
<div class="tab-content ps-4 ms-3 overflow-y-auto">
|
||||
<div class="tab-pane active p-3 ms-2" data-menu-target="layers" id="layer" role="tabpanel" aria-labelledby="layer-tab" tabindex="0"></div>
|
||||
<div class="tab-content ps-2 ms-2 overflow-y-auto">
|
||||
<div class="tab-pane active ps-3 pt-0 mt-4 ms-0" data-menu-target="layers" id="layer" role="tabpanel" aria-labelledby="layer-tab" tabindex="0"></div>
|
||||
<div class="tab-pane pt-3" data-menu-target="ontology" id="content" role="tabpanel" aria-labelledby="media-tab" tabindex="0">
|
||||
<!-- Temporary -->
|
||||
<ul class="list-group me-4 ms-0">
|
||||
|
||||
@@ -8,6 +8,10 @@ initStimulus();
|
||||
|
||||
AppState.currentScene = 'ssgp';
|
||||
const marker = config.markers.find(m => m.id === 'ssgp');
|
||||
AppState.normalizedNodes = normalizeNodes(marker.nodes);
|
||||
const {flat, tree} = normalizeNodes(marker.nodes);
|
||||
AppState.normalizedNodes = flat;
|
||||
AppState.treeNodes = tree;
|
||||
|
||||
// TODO: add Map object for lookup optimization
|
||||
|
||||
openScene(marker, AppState.normalizedNodes);
|
||||
|
||||
Reference in New Issue
Block a user