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grouped-me
| Author | SHA1 | Date | |
|---|---|---|---|
| 9ae4b0bb8f | |||
| 6777037d3d | |||
| 800edc41b9 | |||
| 5b1f828abd | |||
| 11acecd33d |
15
config.js
15
config.js
@@ -48,9 +48,6 @@ export const config = {
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coords: [45.4401, 12.3408],
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nodes: {
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label: 'Teatro',
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model: 'models/ssgp/Teatro_SSGP_Full_ConSottrazioni.glb',
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opacity: 0.0,
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isInvisible: true,
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children: [
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/*
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{
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@@ -145,17 +142,17 @@ export const config = {
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label: 'Ballatoio',
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model: 'models/ssgp/Teatro_SSGP_Ballatoio.glb',
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},
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{
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label: 'Spazio tecnico inferiore',
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model: 'models/ssgp/Teatro_SSGP_Spazio_tecnico_inf.glb',
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},
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]
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],
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},
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{
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label: 'Spazio tecnico inferiore',
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model: 'models/ssgp/Teatro_SSGP_Spazio_tecnico_inf.glb',
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},
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]
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},
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{
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label: 'Orchestra',
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color: 'rgb(187, 120, 218)',
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color: 'rgb(195, 153, 235)',
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children: [
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{
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label: 'Fossa orchestra',
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74
css/app.css
74
css/app.css
@@ -1,3 +1,20 @@
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:root {
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--toggle-background-color-on: #6da0ff;
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--toggle-background-color-off: darkgray;
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--toggle-width: 32px;
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--toggle-height: 15px;
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--toggle-gutter: 2px;
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--toggle-radius: 50%;
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--toggle-control-size: 40px;
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--toggle-control-color: white;
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--toggle-control-speed: .15s;
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--toggle-control-ease: ease-in;
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/** Don't change calculated values! **/
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--toggle-radius: calc(var(--toggle-height) / 2);
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--toggle-control-size: calc(var(--toggle-height) - (var(--toggle-gutter) * 2));
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}
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body {
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height: 100vh;
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}
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@@ -36,6 +53,10 @@ input[type="checkbox"] {
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background-image: url('/a/scaenae/assets/icons/section_z.png');
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}
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.tab-pane details > summary {
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padding-left: 0;
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list-style-position: outside;
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}
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/* Tooltips from https://codepen.io/pure-css/pen/bddggP */
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span:after {
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text-align: left;
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@@ -112,3 +133,56 @@ span:focus {
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width: 10em;
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}
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}
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/**
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* Toggle switch styles
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* From: https://codepen.io/AriTheElk/pen/YmxYZr
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*/
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.toggle-control {
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display: block;
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position: relative;
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padding-left: var(--toggle-width);
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margin-bottom: 12px;
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cursor: pointer;
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font-size: 18px;
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user-select: none;
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color: #fff;
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input {
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position: absolute;
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opacity: 0;
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cursor: pointer;
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height: 0;
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width: 0;
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}
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input:checked ~ .control {
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background-color: var(--toggle-background-color-on);
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&:after {
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left: calc(var(--toggle-width) - var(--toggle-control-size) - var(--toggle-gutter));
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}
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}
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.control {
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position: absolute;
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top: 25%;
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left: 0;
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height: var(--toggle-height);
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width: var(--toggle-width);
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border-radius: var(--toggle-radius);
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background-color: var(--toggle-background-color-off);
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transition: background-color var(--toggle-control-speed) var(--toggle-control-ease);
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&:after {
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content: "";
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position: absolute;
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left: var(--toggle-gutter);
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top: var(--toggle-gutter);
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width: var(--toggle-control-size);
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height: var(--toggle-control-size);
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border-radius: var(--toggle-radius);
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background: var(--toggle-control-color);
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transition: left var(--toggle-control-speed) var(--toggle-control-ease);
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}
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}
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}
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@@ -21,13 +21,16 @@ export default class extends Controller {
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ATON.UI.setSidePanelRight();
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ATON.UI.showSidePanel({header: 'Menu'});
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this.#buildMenuPanel(ATON.UI.elSidePanel);
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this.#buildLayersMenu(AppState.normalizedNodes, this.layersTarget);
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this.#buildLayersMenu(AppState.treeNodes, this.layersTarget);
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this.#buildOntologyMenu(await traverseOntology(ontologyJsonPath), this.ontologyTarget);
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}
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/**
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* @param {Event} event
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*/
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toggleNode(event) {
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console.debug(AppState.treeNodes);
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/**
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* The node's id
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* @type {string}
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@@ -35,6 +38,15 @@ export default class extends Controller {
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const id = event?.params.node;
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const status = event?.target?.checked;
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const node = AppState.normalizedNodes.find(n => n.id === id);
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/**
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* @type {HTMLElement|null}
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*/
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const eye = event.target.parentElement.querySelector('i');
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if (eye) {
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eye.classList.toggle('bi-eye');
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eye.classList.toggle('bi-eye-slash');
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}
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if (node.children.length > 0) {
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this.#toggleGroup(node, status);
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@@ -51,23 +63,27 @@ export default class extends Controller {
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*/
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#toggleGroup(groupNode, status) {
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for (const child of groupNode.children) {
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child.active = status;
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if (child.model) {
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ATON.getSceneNode(child.id).toggle(status);
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child.active = status;
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}
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if (child.children.length > 0) {
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this.#toggleGroup(child, status);
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}
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}
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}
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/**
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* Toggles checkboxes in a group based on status
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* @param {Object} groupNode
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* @param {Boolean} status
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* @param {HTMLElement} container
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*/
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#syncGroupCheckboxes(groupNode, status, container) {
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for (const child of groupNode.children) {
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const checkbox = container.querySelector(
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`[data-menu-node-param="${child.id}"]`
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);
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console.debug(checkbox, child.id);
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if (checkbox) checkbox.checked = status;
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if (child.children.length > 0) {
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@@ -95,27 +111,115 @@ export default class extends Controller {
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}
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/**
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* @todo Don't rebuild it every time, use caching, return a container with checkboxes
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* @param {Array<import("../state.js").NormalizedSceneNode>} nodes The normalized scene nodes (IDs and status)
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* @param {Array<import("../state.js").NormalizedSceneNode>} tree The normalized scene nodes tree
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* @param {HTMLElement} tab Tab content element
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*/
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#buildLayersMenu(nodes, tab) {
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for(let node of nodes) {
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const menuItem = html`
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<div class="form-check form-switch ms-${node.depth} ps-${node.depth} mt-2">
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<input class="form-check-input" type="checkbox" ${node.active ? 'checked' : ''} role="switch"
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title="Mostra / nascondi layer"
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data-menu-node-param="${node.id}"
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data-action="change->menu#toggleNode">
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<label class="form-check-label">${node.id}</label>
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</div>
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`;
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#buildLayersMenu(tree, tab) {
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const heading = document.createElement('h1');
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heading.classList.add('fs-5', 'fw-bold', 'ms-0');
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heading.textContent = 'Teatro'; // Hard-coded!!
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// Awful?
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tab.appendChild(heading);
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for (const node of tree) {
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tab.appendChild(
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domParser.parseFromString(menuItem, 'text/html').querySelector('div')
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node.children.length > 0
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? this.#createLayerGroup(node)
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: this.#createLayerToggle(node)
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);
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}
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}
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/**
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* @param {import("../state.js").NormalizedSceneNode} node
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* @param {boolean} isGroup
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* @returns {HTMLDivElement}
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*/
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#createLayerToggle(node, isGroup = false) {
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// This should be calculated somehow!
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const labelIndent = node.depth < 3 ? '1.5rem' : '1rem';
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const labelText = isGroup ? '<i class="bi bi-eye"></i>' : node.id;
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const toggle = html`
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<label class="toggle-control ms-${node.depth} ps-${node.depth} mt-1 mb-1">
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<input id="${node.id}" type="checkbox" ${node.active ? 'checked' : ''} role="switch"
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data-menu-node-param="${node.id}"
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data-action="change->menu#toggleNode">
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<span class="control"></span>
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<span class="ps-2 fs-6" title="Mostra / nascondi ${isGroup ? 'gruppo' : 'layer'}" style="margin-left: ${labelIndent}">
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${labelText}
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</span>
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</label>
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`;
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return domParser.parseFromString(toggle, 'text/html').querySelector('label');
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}
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/**
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* @param {import("../state.js").NormalizedSceneNode} node
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* @returns {HTMLDetailsElement}
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*/
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#createLayerGroup(node) {
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const { trigger, collapseDiv } = this.#createNodeCollapse(node);
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const wrapper = document.createElement('div');
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wrapper.classList.add('w-max-content', 'ps-1', 'mb-1');
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collapseDiv.appendChild(this.#createLayerToggle(node, true));
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for (const child of node.children) {
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collapseDiv.appendChild(
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child.children.length > 0
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? this.#createLayerGroup(child)
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: this.#createLayerToggle(child)
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);
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}
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wrapper.appendChild(trigger);
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wrapper.appendChild(collapseDiv);
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wrapper.classList.add('border-start', 'border-bottom', 'rounded', `ms-${node.depth}`);
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return wrapper;
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}
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/**
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*
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* @param {import("../state.js").NormalizedSceneNode} node
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* @returns {{trigger: HTMLButtonElement, collapseDiv: HTMLDivElement}}
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*/
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#createNodeCollapse(node) {
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const cleanId = node.id.replace(/[\s\/\-]+/g, '');
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const trigger = document.createElement('button');
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trigger.className = 'btn btn-link p-0 fs-6 fw-bold text-decoration-none text-reset';
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trigger.setAttribute('data-bs-toggle', 'collapse');
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trigger.setAttribute('data-bs-target', `#group-${cleanId}`);
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trigger.setAttribute('data-action', 'menu#toggleChevron');
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trigger.innerHTML = html`
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<i class="bi bi-chevron-down me-1"></i>${node.id}
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`;
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// Add color "swatch" only for first level groups
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if (node.depth === 2) {
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trigger.innerHTML += html`
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<div class="d-inline-block border rounded ms-2"
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style="background-color: ${node.color}; height: 15px; width:15px">
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</div>
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`;
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}
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const collapseDiv = document.createElement('div');
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collapseDiv.className = 'collapse';
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collapseDiv.id = `group-${cleanId}`;
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return {trigger, collapseDiv};
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}
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/**
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*
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* @param {Event} event
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*/
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toggleChevron(event) {
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/**
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* @type {HTMLButtonElement} collapse
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*/
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const collapse = event.target;
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const icon = collapse.querySelector('i');
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icon.classList.toggle('bi-chevron-down');
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icon.classList.toggle('bi-chevron-up');
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}
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/**
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* Temporary implementation to show domains only
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* @todo Don't rebuild it every time, use caching, return a container
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@@ -23,6 +23,7 @@ let AppState = {
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* @type {NormalizedSceneNode[]} normalizedNodes
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*/
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normalizedNodes: [],
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treeNodes: {},
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mainNodeId: null,
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currentScene: null,
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sceneHasAudio: false,
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@@ -31,12 +31,14 @@ function createClippingPlaneMesh (boundingSphere) {
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* @param {String} axis
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*/
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function dragClipper (planeMesh, axis) {
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const controls = new THREE.DragControls(
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[planeMesh],
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const controls = new THREE.TransformControls(
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ATON.Nav._camera,
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ATON._renderer.domElement,
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);
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controls.attach(planeMesh);
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controls.setMode('translate');
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const startPosition = new THREE.Vector3();
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// Only move along the selected axis (exlude the others)
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const excludedAxes = ['x', 'y', 'z'].filter(a => a != axis);
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@@ -66,11 +66,11 @@ function traverseTree(node, flatList, depth = 1, inheritedColor = null) {
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* Create a flat list of nodes from
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* the nested structure in config
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* @param {Array} nodes
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* @returns {{flat: NormalizedSceneNode[], normNode: object}} A flat list of nodes
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* @returns {{flat: NormalizedSceneNode[], tree: NormalizedSceneNode[]}} A flat list of nodes
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**/
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export function normalizeNodes (nodes) {
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let flatList = [];
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const normNode = traverseTree(nodes, flatList);
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return {flat: flatList, normNode};
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return {flat: flatList, tree: normNode.children};
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}
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@@ -146,8 +146,8 @@
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</li>
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</ul>
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<!-- Tab panes -->
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<div class="tab-content ps-4 ms-3 overflow-y-auto">
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<div class="tab-pane active p-3 ms-2" data-menu-target="layers" id="layer" role="tabpanel" aria-labelledby="layer-tab" tabindex="0"></div>
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<div class="tab-content ps-2 ms-2 overflow-y-auto">
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<div class="tab-pane active ps-3 pt-0 mt-4 ms-0" data-menu-target="layers" id="layer" role="tabpanel" aria-labelledby="layer-tab" tabindex="0"></div>
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<div class="tab-pane pt-3" data-menu-target="ontology" id="content" role="tabpanel" aria-labelledby="media-tab" tabindex="0">
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<!-- Temporary -->
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<ul class="list-group me-4 ms-0">
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@@ -8,6 +8,10 @@ initStimulus();
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AppState.currentScene = 'ssgp';
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const marker = config.markers.find(m => m.id === 'ssgp');
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AppState.normalizedNodes = normalizeNodes(marker.nodes).flat;
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const {flat, tree} = normalizeNodes(marker.nodes);
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AppState.normalizedNodes = flat;
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AppState.treeNodes = tree;
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// TODO: add Map object for lookup optimization
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openScene(marker, AppState.normalizedNodes);
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Reference in New Issue
Block a user