Minor improvements: clipping, state management
Warning: potentially very buggy!!
This commit is contained in:
parent
bc703623e8
commit
db689c0fa3
@ -22,13 +22,6 @@ export const config = {
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scene : {
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scene : {
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initialExposure: 0.7,
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initialExposure: 0.7,
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autoLP: true,
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autoLP: true,
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clipping: {
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defaultPoint: [
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-20.3,
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7.3,
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-18.3
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],
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}
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},
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},
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menu : {
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menu : {
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audioBtn1
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audioBtn1
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@ -26,7 +26,6 @@ Map.init = function(mapContainerId) {
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//const markerIcon = L.divIcon({className: 'bi bi-bank text-large'});
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//const markerIcon = L.divIcon({className: 'bi bi-bank text-large'});
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config.markers.forEach(marker => {
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config.markers.forEach(marker => {
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debugger;
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const popup = this.domParser.parseFromString(marker.popup, 'text/html')
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const popup = this.domParser.parseFromString(marker.popup, 'text/html')
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.querySelector('div');
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.querySelector('div');
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popup.querySelector('button').onclick = () => {
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popup.querySelector('button').onclick = () => {
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@ -37,10 +36,6 @@ Map.init = function(mapContainerId) {
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L.marker(marker.coords,).addTo(map)
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L.marker(marker.coords,).addTo(map)
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.bindPopup(popup, {autoClose:false, /*closeOnClick:false*/})
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.bindPopup(popup, {autoClose:false, /*closeOnClick:false*/})
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.togglePopup();
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.togglePopup();
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// Update state
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AppState.scenes.push({id: marker.id, active: false});
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});
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});
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AppState.map = map;
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AppState.map = map;
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236
js/scene.js
236
js/scene.js
@ -1,6 +1,6 @@
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// Global ATON
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// Global ATON
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import { AppState, getSceneStatus, setSceneStatus } from "./state.js";
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import { AppState, getSceneStatus, setSceneStatus, getCurrentScene, setCurrentScene } from "./state.js";
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import { config } from "../config.js";
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import { config } from "../config.js";
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const material = {
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const material = {
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@ -15,6 +15,14 @@ Scene.UI = {};
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Scene.UI.domParser = new DOMParser;
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Scene.UI.domParser = new DOMParser;
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/**
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* Resets the UI state (essentially hides the clipper toolbar if visible...)
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* @todo Other elements to reset?? Restore inital lighting conditions and viewpoint...
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*/
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Scene.UI.reset = function() {
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document.querySelector('#clipper-bar')?.classList.add('d-none');
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document.querySelector('#clipper')?.classList.remove('border', 'border-2', 'border-white');
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}
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/**
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/**
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* @todo Get clipping button from state? Review logic!!
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* @todo Get clipping button from state? Review logic!!
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* @param {String} triggerSelector
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* @param {String} triggerSelector
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@ -23,66 +31,72 @@ Scene.UI.domParser = new DOMParser;
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Scene.UI.toggleClipper = function(triggerSelector, targetSelector) {
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Scene.UI.toggleClipper = function(triggerSelector, targetSelector) {
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const trigger = document.querySelector(triggerSelector);
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const trigger = document.querySelector(triggerSelector);
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const toolbar = document.querySelector(targetSelector);
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const toolbar = document.querySelector(targetSelector);
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trigger.addEventListener(
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'click',
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() => {
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toolbar.classList.toggle('d-none');
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const aoCurrentState = AppState.ambientOcclusion;
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if (!AppState.clipping.enabled) {
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AppState.clipping.enabled = true;
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Scene.toggleAmbientOcclusion(false);
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const btns = toolbar.querySelectorAll('button');
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if (!AppState.clipping.listenerAdded) {
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btns.forEach(btn => {
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trigger.addEventListener(
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btn.classList.remove('border', 'border-2', 'border-warning');
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'click',
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});
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() => {
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console.log('Clipping enabled?', AppState.clipping.enabled);
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trigger.className += ' border border-2 border-white';
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toolbar.classList.toggle('d-none');
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toolbar.addEventListener('click', event => {
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const aoCurrentState = AppState.ambientOcclusion;
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console.log('Clipping target:', event.target);
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if (!AppState.clipping.enabled) {
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if (event.target.id === 'clipX') {
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AppState.clipping.enabled = true;
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// Clip along X...
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Scene.toggleAmbientOcclusion(false);
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Scene.addClippingPlane('x', -1);
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// Export to function...
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const btns = toolbar.querySelectorAll('button');
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event.target.classList.add('border', 'border-2', 'border-warning');
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btns.forEach(btn => {
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btns.forEach(btn => {
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btn.classList.remove('border', 'border-2', 'border-warning');
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if (btn.id !== event.target.id) {
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});
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btn.classList.remove('border', 'border-2', 'border-warning');
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}
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trigger.className += ' border border-2 border-white';
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});
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toolbar.addEventListener('click', event => {
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}
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console.log('Clipping target:', event.target);
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else if (event.target.id === 'clipY') {
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if (event.target.id === 'clipX') {
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// Clip along Y...
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// Clip along X...
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Scene.addClippingPlane('y', -1);
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Scene.addClippingPlane('x', -1);
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event.target.classList.add('border', 'border-2', 'border-warning');
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// Export to function...
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btns.forEach(btn => {
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event.target.classList.add('border', 'border-2', 'border-warning');
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if (btn.id !== event.target.id) {
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btns.forEach(btn => {
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btn.classList.remove('border', 'border-2', 'border-warning');
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if (btn.id !== event.target.id) {
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}
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btn.classList.remove('border', 'border-2', 'border-warning');
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})
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}
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}
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});
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else if (event.target.id === 'clipZ') {
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}
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// Clip along Z...
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else if (event.target.id === 'clipY') {
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Scene.addClippingPlane('z', 1);
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// Clip along Y...
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event.target.classList.add('border', 'border-2', 'border-warning');
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Scene.addClippingPlane('y', -1);
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btns.forEach(btn => {
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event.target.classList.add('border', 'border-2', 'border-warning');
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if (btn.id !== event.target.id) {
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btns.forEach(btn => {
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btn.classList.remove('border', 'border-2', 'border-warning');
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if (btn.id !== event.target.id) {
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}
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btn.classList.remove('border', 'border-2', 'border-warning');
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})
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}
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}
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})
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});
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}
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} else {
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else if (event.target.id === 'clipZ') {
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AppState.clipping.enabled = false;
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// Clip along Z...
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ATON.disableClipPlanes();
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Scene.addClippingPlane('z', 1);
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AppState.root.remove(AppState.clipping.helper);
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event.target.classList.add('border', 'border-2', 'border-warning');
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AppState.clipping.helper = null;
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btns.forEach(btn => {
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let noBorder = trigger.className.replace(/ border.*$/g, '');
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if (btn.id !== event.target.id) {
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trigger.className = noBorder;
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btn.classList.remove('border', 'border-2', 'border-warning');
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Scene.toggleAmbientOcclusion(aoCurrentState);
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}
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})
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}
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});
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} else {
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AppState.clipping.enabled = false;
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ATON.disableClipPlanes();
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AppState.root.remove(AppState.clipping.helper);
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AppState.clipping.helper = null;
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let noBorder = trigger.className.replace(/ border.*$/g, '');
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trigger.className = noBorder;
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Scene.toggleAmbientOcclusion(aoCurrentState);
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}
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}
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}
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}
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);
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);
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AppState.clipping.listenerAdded = true;
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}
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}
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}
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/**
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/**
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@ -105,15 +119,59 @@ Scene.showEdges = function(object) {
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}
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}
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/**
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/**
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* @param {String} axis - The axis along wich the plane's normal should be directed,
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* Calculate bounding box for the scene root object
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* and return it along with its center and size (bad?).
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* It only uses meshes to prevent "empty" nodes in the scene
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* from being included in the calculation.
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*/
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Scene.getRootBoundingBox = function() {
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const meshes = [];
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AppState.root.traverse(obj => {
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if (obj.isMesh) meshes.push(obj);
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});
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if (meshes.length === 0) return null;
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const bbox = new THREE.Box3().setFromObject(meshes[0]);
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for (let i = 1; i < meshes.length; i++) {
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bbox.union(new THREE.Box3().setFromObject(meshes[i]));
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}
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const center = bbox.getCenter(new THREE.Vector3());
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const size = bbox.getSize(new THREE.Vector3());
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return { bbox, center, size };
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}
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/**
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*
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* @param {THREE.Vector3} rootBBoxSize - The size of the bounding box for the root object
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* @returns {THREE.Mesh}
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*/
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Scene.createClippingPlaneMesh = function(rootBBoxSize) {
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const averageDim = (Number(rootBBoxSize.x) + Number(rootBBoxSize.y) + Number(rootBBoxSize.z)) / 3;
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const planeSize = averageDim * 1.2;
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const mesh = new THREE.Mesh(
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new THREE.PlaneGeometry(planeSize, planeSize),
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new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.1, side: THREE.DoubleSide, transparent: true })
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);
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return mesh;
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}
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/**
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* @param {String} axis - The axis along which the plane's normal should be directed,
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* one of 'x', 'y', 'z'
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* one of 'x', 'y', 'z'
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* @param {Number} orientation - Positive (1) or negative (-1) orientation on the axis
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* @param {Number} orientation - Positive (1) or negative (-1) orientation on the axis
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*/
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*/
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Scene.addClippingPlane = function(axis, orientation = -1) {
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Scene.addClippingPlane = function(axis, orientation = -1) {
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axis = axis.toLowerCase();
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axis = axis.toLowerCase();
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const defaultPoint = new THREE.Vector3(
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const bboxData = AppState.clipping.rootBoundingBox ?? this.getRootBoundingBox();
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...config.scene.clipping.defaultPoint
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);
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if (!bboxData) return;
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const defaultPoint = bboxData.center.clone();
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const vector = [
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const vector = [
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axis === 'x' ? orientation : 0,
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axis === 'x' ? orientation : 0,
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axis === 'y' ? orientation : 0,
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axis === 'y' ? orientation : 0,
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@ -121,7 +179,7 @@ Scene.addClippingPlane = function(axis, orientation = -1) {
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];
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];
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// First, add a default clipping plane
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// First, add a default clipping plane
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// at a predefined point (bad?)
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// at a default point (calculated...)
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Scene.activateClipper(vector, defaultPoint);
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Scene.activateClipper(vector, defaultPoint);
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console.log(vector, defaultPoint);
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console.log(vector, defaultPoint);
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@ -140,6 +198,7 @@ Scene.addClippingPlane = function(axis, orientation = -1) {
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*/
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*/
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Scene.activateClipper = function(vector, point = null) {
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Scene.activateClipper = function(vector, point = null) {
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point ??= ATON.getSceneQueriedPoint();
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point ??= ATON.getSceneQueriedPoint();
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const bboxData = AppState.clipping.rootBoundingBox ?? this.getRootBoundingBox();
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if (point) {
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if (point) {
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console.log('Queried point:', point);
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console.log('Queried point:', point);
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@ -147,13 +206,17 @@ Scene.activateClipper = function(vector, point = null) {
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// First remove any existing clipping planes
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// First remove any existing clipping planes
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ATON.disableClipPlanes();
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ATON.disableClipPlanes();
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// Normal of the clipping plane along the Y axis facing down
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// Normal of the clipping plane along the Y axis facing down
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const plane = ATON.addClipPlane(new THREE.Vector3(...vector), point);
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const normal = new THREE.Vector3(...vector).normalize();
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//const constant = -normal.dot(point);
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const plane = ATON.addClipPlane(normal, point);
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// Add a visible plane helper for the clipping plane
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// Add a visible plane helper for the clipping plane
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const helper = new THREE.PlaneHelper(plane, 24, 0xffff00);
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const visiblePlane = Scene.createClippingPlaneMesh(bboxData.size);
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visiblePlane.position.copy(point);
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visiblePlane.lookAt(point.clone().add(normal));
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// Remove any already visbile helper plane
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// Remove any already visbile helper plane
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if (AppState.clipping.helper !== null) AppState.root.remove(AppState.clipping.helper);
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if (AppState.clipping.helper !== null) AppState.root.remove(AppState.clipping.helper);
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AppState.root.add(helper);
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AppState.root.add(visiblePlane);
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AppState.clipping.helper = helper;
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AppState.clipping.helper = visiblePlane;
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console.log("I'm clipping, baby!");
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console.log("I'm clipping, baby!");
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}
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}
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}
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}
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@ -322,17 +385,29 @@ Scene.init = function() {
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}
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}
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/**
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/**
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* @param {String} id - The back-to-map button id
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* @param {String} btnId - The back-to-map button id
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*/
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*/
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Scene.toggleScene = function(id) {
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Scene.toggleScene = function(btnId) {
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const btn = document.querySelector(`#${id}`);
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const btn = document.querySelector(`#${btnId}`);
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const scene = document.querySelector('#scene');
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const scene = document.querySelector('#scene');
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btn.addEventListener('click', () => {
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btn.addEventListener('click', () => {
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const currentScene = getCurrentScene();
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// Deactivate the current scene before toggling
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setSceneStatus(currentScene.id, false);
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scene.classList.toggle('d-none');
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scene.classList.toggle('d-none');
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// Pause rendering the 3D scene to free resources (hopefully)
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// Pause rendering the 3D scene to free resources (hopefully)
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// when browsing the map
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// when browsing the map
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ATON.renderPause();
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ATON.renderPause();
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if (AppState.clipping.enabled) {
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ATON.disableClipPlanes();
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AppState.clipping.enabled = false;
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Scene.UI.reset();
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AppState.root.remove(AppState.clipping.helper);
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AppState.clipping.helper = null;
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}
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AppState.root.setRotation(AppState.initialRotation ?? new THREE.Vector3(0, 1.5, 0));
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document.querySelector('#map').classList.toggle('d-none');
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document.querySelector('#map').classList.toggle('d-none');
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AppState.map.invalidateSize();
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AppState.map.invalidateSize();
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});
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});
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@ -348,8 +423,22 @@ Scene.openScene = function(marker) {
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Scene.init();
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Scene.init();
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}
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}
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Scene.UI.toggleClipper('#clipper', '#clipper-bar');
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scene.classList.toggle('d-none');
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scene.classList.toggle('d-none');
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ATON.renderResume();
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ATON.renderResume();
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// TODO: reset scene only if changing to a different model from the map
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// set scene status to inactive, first get current scene id...
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let currentScene = getCurrentScene();
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if (currentScene && currentScene.id !== marker.id) {
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AppState.root.removeChildren();
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currentScene.current = false;
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}
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if (!AppState.scenes.find(s => s.id === marker.id)) {
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const newScene = {id: marker.id, active: false, current: true};
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AppState.scenes.push(newScene);
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}
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if (!getSceneStatus(marker.id)) {
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if (!getSceneStatus(marker.id)) {
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// Set scene as active
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// Set scene as active
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@ -358,7 +447,9 @@ Scene.openScene = function(marker) {
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let mainNode = ATON.createSceneNode(marker.label).load(marker.model);
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let mainNode = ATON.createSceneNode(marker.label).load(marker.model);
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ATON.setMainPanorama(marker.pano);
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ATON.setMainPanorama(marker.pano);
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//mainNode.setMaterial(new THREE.MeshPhongMaterial(material));
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//mainNode.setMaterial(new THREE.MeshPhongMaterial(material));
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// TODO: hardcoded...
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mainNode.setRotation(0, 1.5, 0)
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mainNode.setRotation(0, 1.5, 0)
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AppState.initialRotation = new THREE.Vector3(0, 1.5, 0);
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Scene.showEdges(mainNode);
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Scene.showEdges(mainNode);
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mainNode.attachToRoot();
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mainNode.attachToRoot();
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@ -368,9 +459,10 @@ Scene.openScene = function(marker) {
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Scene.toggleAmbientOcclusion(true);
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Scene.toggleAmbientOcclusion(true);
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AppState.ambientOcclusion = true;
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AppState.ambientOcclusion = true;
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Scene.UI.toggleClipper('#clipper', '#clipper-bar');
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|
||||||
|
|
||||||
AppState.root = ATON.getRootScene();
|
AppState.root = ATON.getRootScene();
|
||||||
|
|
||||||
|
// TODO: set the scene as current!!
|
||||||
|
setCurrentScene(marker.id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
22
js/state.js
22
js/state.js
@ -1,6 +1,7 @@
|
|||||||
export const AppState = {
|
export const AppState = {
|
||||||
// The root scene object
|
// The root scene object
|
||||||
root: null,
|
root: null,
|
||||||
|
initialRotation: null,
|
||||||
scenes : [],
|
scenes : [],
|
||||||
ambientOcclusion : true,
|
ambientOcclusion : true,
|
||||||
shadows : true,
|
shadows : true,
|
||||||
@ -9,6 +10,8 @@ export const AppState = {
|
|||||||
clipping : {
|
clipping : {
|
||||||
enabled: false,
|
enabled: false,
|
||||||
helper : null,
|
helper : null,
|
||||||
|
rootBoundingBox: null,
|
||||||
|
listenerAdded: false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -28,5 +31,22 @@ export function getSceneStatus(id) {
|
|||||||
* @returns {Boolean}
|
* @returns {Boolean}
|
||||||
*/
|
*/
|
||||||
export function setSceneStatus(id, status) {
|
export function setSceneStatus(id, status) {
|
||||||
return AppState.scenes.find(s => s.id === id).active = status;
|
AppState.scenes.find(s => s.id === id).active = status;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getCurrentScene() {
|
||||||
|
return AppState.scenes.find(s => s.current);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param {String} id The scene's id
|
||||||
|
* @returns
|
||||||
|
*/
|
||||||
|
export function setCurrentScene(id) {
|
||||||
|
// First set the correct status for the other scenes
|
||||||
|
let otherScenes = AppState.scenes.filter(s => s.id !== id);
|
||||||
|
otherScenes.forEach(scene => scene.current = false)
|
||||||
|
|
||||||
|
AppState.scenes.find(s => s.id === id).current = true;
|
||||||
}
|
}
|
||||||
Loading…
Reference in New Issue
Block a user