Fix audio example issues
This commit is contained in:
15
js/scene.js
15
js/scene.js
@@ -15,12 +15,15 @@ Scene.UI.domParser = new DOMParser;
|
||||
Scene.UI.pauseAudio = function(triggerSelector) {
|
||||
// What if more than one audio element is playing?
|
||||
const audio = document.querySelector('audio');
|
||||
document.querySelectorAll(triggerSelector).forEach(el => {
|
||||
el.addEventListener('click', () => audio.pause());
|
||||
});
|
||||
document.querySelector('.modal').addEventListener('blur', () => {
|
||||
audio.pause();
|
||||
});
|
||||
|
||||
if (audio) {
|
||||
document.querySelectorAll(triggerSelector).forEach(el => {
|
||||
el.addEventListener('click', () => audio.pause());
|
||||
});
|
||||
document.querySelector('.modal').addEventListener('blur', () => {
|
||||
audio.pause();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user