Default clipping planes

This commit is contained in:
Nicolò P. 2025-10-24 08:02:15 +02:00
parent 4dc5e1533c
commit b87863b925
3 changed files with 32 additions and 14 deletions

View File

@ -15,6 +15,13 @@ export const config = {
scene : {
initialExposure: 0.6,
autoLP: false,
clipping: {
defaultPoint: [
-20.3,
7.3,
-18.3
],
}
},
menu : {
audioBtn1

View File

@ -84,11 +84,12 @@
translate-middle bg-light
px-4 pt-2 pb-2 bg-opacity-50
rounded-bottom-3
mt-4 text-center"
mt-4 text-dark text-center"
id="clipper-bar">
<button class="btn aton-btn d-inline" id="clipX">X</button>
<button class="btn aton-btn d-inline" id="clipY">Y</button>
<button class="btn aton-btn d-inline" id="clipZ">Z</button>
<span class="pt-4 pb-1 d-block fw-bold">Sezionamento</span>
<button class="btn aton-btn d-inline" id="clipX" title="Sezione X">X</button>
<button class="btn aton-btn d-inline" id="clipY" title="Sezione Y">Y</button>
<button class="btn aton-btn d-inline" id="clipZ" title="Sezione Z">Z</button>
</div>
<a class="btn aton-btn fs-5 float-end" id="menu" title="Menu">
<i class="bi bi-list"></i>

View File

@ -36,7 +36,7 @@ Scene.UI.toggleClipper = function(triggerSelector, targetSelector) {
console.log('Clipping target:', event.target);
if (event.target.id === 'clipX') {
// Clip along X...
Scene.addClippingPlane('x', 1);
Scene.addClippingPlane('x', -1);
}
else if (event.target.id === 'clipY') {
// Clip along Y...
@ -47,7 +47,6 @@ Scene.UI.toggleClipper = function(triggerSelector, targetSelector) {
Scene.addClippingPlane('z', 1);
}
});
//Scene.activateClipper()
} else {
AppState.clipping.enabled = false;
ATON.disableClipPlanes();
@ -87,15 +86,23 @@ Scene.showEdges = function(object) {
*/
Scene.addClippingPlane = function(axis, orientation = -1) {
axis = axis.toLowerCase();
// TODO: move to dedicated function!!
window.addEventListener('mousedown', event => {
// Activate clipping when left-clicking on the scene
if (AppState.clipping.enabled && event.buttons === 1) {
const defaultPoint = new THREE.Vector3(
...config.scene.clipping.defaultPoint
);
const vector = [
axis === 'x' ? orientation : 0,
axis === 'y' ? orientation : 0,
axis === 'z' ? orientation : 0,
]
];
// First, add a default clipping plane
// at a predefined point (bad?)
Scene.activateClipper(vector, defaultPoint);
console.log(vector, defaultPoint);
window.addEventListener('mousedown', event => {
// Activate clipping when left-clicking on the scene
if (AppState.clipping.enabled && event.buttons === 1) {
Scene.activateClipper(vector);
}
});
@ -106,9 +113,12 @@ Scene.addClippingPlane = function(axis, orientation = -1) {
* Activate clipping plane
* @param {Number[]} vector - The vector array to direct the plane
*/
Scene.activateClipper = function(vector) {
const point = ATON.getSceneQueriedPoint();
Scene.activateClipper = function(vector, point = null) {
point ??= ATON.getSceneQueriedPoint();
if (point) {
console.log('Queried point:', point);
// First remove any existing clipping planes
ATON.disableClipPlanes();
// Normal of the clipping plane along the Y axis facing down