Change map initial center and zoom + lame clipping plane...
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@ -17,8 +17,8 @@ export const config = {
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}
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],
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map : {
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center: [41.9028, 12.4964],
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initialZoom : 6,
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center: [43.570833, 12.140278],
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initialZoom : 7,
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minZoom : 5,
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maxZoom : 15
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}
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@ -75,11 +75,17 @@
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<a class="btn aton-btn fs-5" id="settings" title="Impostazioni">
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<i class="bi bi-gear-fill"></i>
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</a>
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<a class="btn aton-btn fs-5" id="clipper" title="Clipper">
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<i class="bi bi-scissors"></i>
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</a>
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<button type="button" class="btn aton-btn fs-6 px-2" data-bs-toggle="modal" data-bs-target="#audio1">
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Esempio modale audio
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</button>
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</div>
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<!-- TODO CSS-only popover -->
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<div class="card d-none" id="shadows-popover" popover>Disabilitare le ombre può migliorare le prestazioni</div>
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<div class="aton-poweredby" >
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<a href="https://aton.ispc.cnr.it/site/" target="_blank"><img src="/res/aton-logo.png"></a>
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</div>
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@ -24,12 +24,14 @@ APP.UI.pauseAudio = function(triggerSelector) {
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});
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}
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// APP.setup() is required for web-app initialization
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// You can place here UI setup (HTML), events handling, etc.
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APP.setup = ()=>{
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Map.init('map');
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Scene.toggleScene('back');
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APP.UI.pauseAudio('[data-bs-dismiss="modal"');
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//APP.UI.showClipper('#clipper');
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};
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/* If you plan to use an update routine (executed continuously), you can place its logic here.
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33
js/scene.js
33
js/scene.js
@ -10,6 +10,8 @@ const material = {
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const Scene = {};
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Scene.UI = {};
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/**
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* @todo Experimental...
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* @param {THREE.Object3D} object - A THREE Object3D instance
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@ -31,10 +33,26 @@ Scene.showEdges = function(object) {
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/**
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*
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* @param {{x,y,z}} vector - An object with x,y,z coordinates
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*/
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Scene.activateClipper = function() {
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const geometry = new THREE.PlaneGeometry( 24, 24 );
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const material = new THREE.MeshPhongMaterial({
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color: 0xffffee,
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opacity: 0.5,
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transparent: true,
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});
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const plane = new THREE.Mesh( geometry, material );
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const root = ATON.getRootScene();
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console.log(root, plane);
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root.add(plane);
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}
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/**
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*
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* @param {THREE.Vector3} vector - An object with x,y,z coordinates
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*/
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Scene.changeLightDirection = function(vector) {
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ATON.setMainLightDirection(new THREE.Vector3(vector.x, vector.y, vector.z));
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ATON.setMainLightDirection(vector);
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}
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/**
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@ -111,7 +129,7 @@ Scene.toggleSettingsPanel = function(id) {
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shadowsSwitch.className = 'form-check form-switch ms-4 mt-2';
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shadowsSwitch.innerHTML = `
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<input class="form-check-input" type="checkbox" role="switch" id="shadowsSwitch" title="Abilita / disabilita ombre">
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<label class="form-check-label" for="shadowsSwitch">Ombre <i class="bi bi-info-circle ms-2 c-hand" title="Disabilitare le ombre può migliorare le prestazioni"></i></label>
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<label class="form-check-label" for="shadowsSwitch">Ombre <i class="bi bi-info-circle ms-2 c-hand" title=""></i></label>
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`;
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shadowsSwitch.querySelector('input[type="checkbox"').checked = AppState.shadows;
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@ -137,6 +155,13 @@ Scene.toggleSettingsPanel = function(id) {
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});
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}
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Scene.UI.showClipper = function(triggerSelector) {
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document.querySelector(triggerSelector).addEventListener(
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'click',
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() => Scene.activateClipper()
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);
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}
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Scene.init = function() {
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console.log("I'm initializing, baby!")
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ATON.realize();
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@ -197,6 +222,8 @@ Scene.openScene = function(marker) {
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ATON.setAutoLP(true);
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Scene.toggleAmbientOcclusion(true);
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Scene.UI.showClipper('#clipper');
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}
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//const rootUI = ATON.getRootUI();
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}
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