Disable shadows for clipping plane
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@@ -18,6 +18,9 @@ function createClippingPlaneMesh (boundingSphere) {
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new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.05, side: THREE.DoubleSide, transparent: true })
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new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.05, side: THREE.DoubleSide, transparent: true })
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);
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);
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mesh.castShadow = false;
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mesh.receiveShadow = false;
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return mesh;
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return mesh;
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}
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}
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