Styling changes + tooltips and defaults
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@@ -1,5 +1,5 @@
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// Global ATON
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import { Controller } from "@hotwired/stimulus"
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import { Controller } from "@hotwired/stimulus";
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import AppState from "../state.js";
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import { traverseOntology } from "../ontology.js";
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@@ -16,7 +16,6 @@ export default class extends Controller {
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}
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/**
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* Open settings panel
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* @param {Event} event
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*/
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async toggleMenu() {
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ATON.UI.setSidePanelRight();
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@@ -33,8 +32,8 @@ export default class extends Controller {
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* The node's id
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* @type {string}
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*/
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const id = event.params.node;
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const status = event.target.checked;
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const id = event?.params.node;
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const status = event?.target?.checked;
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ATON.getSceneNode(id).toggle(status);
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AppState.normalizedNodes.find(n => n.id === id).active = status;
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}
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@@ -44,7 +43,7 @@ export default class extends Controller {
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* @returns {DocumentFragment}
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*/
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#cloneTemplate(id) {
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return document.getElementById(id).content.cloneNode(true);
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return document.getElementById(id)?.content?.cloneNode(true);
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}
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/**
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* Create the left-side settings panel
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@@ -58,7 +57,7 @@ export default class extends Controller {
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}
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/**
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* @todo Don't rebuild it every time, use caching, return a container with checkboxes
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* @param {Array} nodes The normalized scene nodes (IDs and status)
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* @param {Array<import("../state.js").NormalizedSceneNode>} nodes The normalized scene nodes (IDs and status)
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* @param {HTMLElement} tab Tab content element
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*/
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#buildLayersMenu(nodes, tab) {
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@@ -64,8 +64,8 @@ export function openScene (marker, nodes) {
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ATON.setAutoLP(config.scene.autoLP);
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AppState.lightProbe = config.scene.autoLP;
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toggleAmbientOcclusion(true);
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AppState.ambientOcclusion = true;
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toggleAmbientOcclusion(config.scene.ambientOcclusion);
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AppState.ambientOcclusion = config.scene.ambientOcclusion;
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AppState.root = ATON.getRootScene();
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}
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@@ -1,3 +1,5 @@
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/** @import { Vector3 } from 'three' */
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// Global ATON and THREE
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import AppState from "../state.js";
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@@ -7,8 +9,7 @@ import AppState from "../state.js";
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*/
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/**
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*
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* @param {THREE.Vector3} vector - An object with x,y,z coordinates
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* @param {Vector3} vector - An object with x,y,z coordinates
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*/
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export function changeLightDirection(vector) {
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ATON.setMainLightDirection(vector);
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@@ -26,14 +27,12 @@ export function toggleAmbientOcclusion(isEnabled) {
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* Slider to change light direction, based on ATON.UI
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* @param {String} direction - The axis direction, one of 'x','y','z'
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* @param {String} label - The slider label
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* @param {Array<Number>} range - The slider's range
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* @param {[number, number]} range - The slider's range
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* @param {Number} step - The slider's step
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*/
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export function createLightSlider(direction, label, range, step) {
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const currentVal = AppState.lightDirection[direction];
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console.debug(currentVal);
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const lightSlider = ATON.UI.createSlider({
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range,
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label,
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@@ -48,19 +47,20 @@ export function createLightSlider(direction, label, range, step) {
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},
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});
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lightSlider.classList.add('ms-4');
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lightSlider.querySelector('input').step = step;
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lightSlider.classList.add('ms-1');
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const input = lightSlider.querySelector('input');
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if (input) input.step = step;
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return lightSlider;
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}
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/**
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* Slider to change the env exposure level, based on ATON.UI
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* @param {String} label - The slider label
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* @param {Array<Number>} range - The slider's range
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* @param {[number, number]} range - The slider's range
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* @param {Number} step - The slider's step
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*/
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export function createExposureSlider(label, range, step = 0.05) {
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const currentVal = AppState.exposure;
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const currentVal = String(AppState.exposure);
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const exposureSlider = ATON.UI.createSlider({
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range,
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@@ -74,8 +74,9 @@ export function createExposureSlider(label, range, step = 0.05) {
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},
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});
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exposureSlider.classList.add('ms-4');
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exposureSlider.querySelector('input').step = step;
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exposureSlider.classList.add('ms-1');
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let input = exposureSlider.querySelector('input');
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if (input) input.step = step;
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return exposureSlider;
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}
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