WIP: first reworking based on requirements
NOTE: node loading logic not working yet!
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@@ -62,7 +62,7 @@ Scene.createClippingPlaneMesh = function (boundingSphere) {
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const planeSize = boundingSphere.radius * 1.5;
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const mesh = new THREE.Mesh(
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new THREE.PlaneGeometry(planeSize, planeSize),
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new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.1, side: THREE.DoubleSide, transparent: true })
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new THREE.MeshBasicMaterial({ color: 0xffff00, opacity: 0.05, side: THREE.DoubleSide, transparent: true })
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);
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return mesh;
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@@ -261,6 +261,12 @@ Scene.loadNodes = function (nodes) {
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let node = ATON.createSceneNode(n.label);
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node.load(n.model);
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node.setRotation(0, 1.5, 0);
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// Apply any transparency before attaching to scene
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if (n.opacity) {
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node.setMaterial(new THREE.MeshPhongMaterial({transparent: true, opacity: n.opacity, color: '#fff'}));
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}
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node.attachToRoot();
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if (n.isMain) {
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@@ -269,6 +275,7 @@ Scene.loadNodes = function (nodes) {
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AppState.clipping.boundingSphere = node.getBound();
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}
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AppState.nodes.push({id: n.label, active: true});
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});
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}
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