Layers logic (WIP) + some refactoring
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@@ -4,7 +4,11 @@
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let AppState = {
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// The root scene object
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root: null,
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nodeIds: [],
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// {id: String, active: Boolean}
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nodes: [],
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mainNodeId: null,
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layersMenuBuilt: false,
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initialRotation: null,
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camera: null,
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renderer: null,
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