'use strict'; import UI from './ui.js'; document.addEventListener('DOMContentLoaded', () => { const container = document.querySelector('#scene'); UI.setScene(container); UI.ifcLoader(); // Creates a cube with three.js /* const material = new THREE.MeshLambertMaterial({ color: "#6528D7" }); const geometry = new THREE.BoxGeometry(); const cube = new THREE.Mesh(geometry, material); world.scene.three.add(cube); world.scene.setup(); world.camera.controls.setLookAt(3, 3, 3, 0, 0, 0); */ });