'use strict';

import UI from './ui.js';

document.addEventListener('DOMContentLoaded', () => {
    const container = document.querySelector('#scene');

    UI.setScene(container);
    UI.ifcLoader();

    // Creates a cube with three.js
    /*
    const material = new THREE.MeshLambertMaterial({ color: "#6528D7" });
    const geometry = new THREE.BoxGeometry();
    const cube = new THREE.Mesh(geometry, material);
    world.scene.three.add(cube);

    world.scene.setup();

    world.camera.controls.setLookAt(3, 3, 3, 0, 0, 0);
    */
});