Solve clipper issue
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							| @ -33,13 +33,13 @@ BIM.init = function (container) { | |||||||
|  */ |  */ | ||||||
| BIM.createScene = function (container) { | BIM.createScene = function (container) { | ||||||
|     this.init(container); |     this.init(container); | ||||||
| 
 |  | ||||||
|     this.world.scene.setup(); |  | ||||||
|     // Add a grid to the scene
 |     // Add a grid to the scene
 | ||||||
|     const grids = this.components.get(OBC.Grids); |     const grids = this.components.get(OBC.Grids); | ||||||
|     const grid = grids.create(this.world); |     const grid = grids.create(this.world); | ||||||
|     // (zoom_level, position)
 |     // (zoom_level, position)
 | ||||||
|     this.world.camera.controls.setLookAt(15, 15, 15, 0, 0, 0); |     this.world.camera.controls.setLookAt(15, 15, 15, 0, 0, 0); | ||||||
|  | 
 | ||||||
|  |     this.world.scene.setup(); | ||||||
| } | } | ||||||
| /** | /** | ||||||
|  * @param {HTMLElement} container The scene container element |  * @param {HTMLElement} container The scene container element | ||||||
| @ -91,6 +91,10 @@ BIM.loadIfc = async function (buffer, name) { | |||||||
|     model.name = name; |     model.name = name; | ||||||
|     this.world.scene.three.add(model); |     this.world.scene.three.add(model); | ||||||
| 
 | 
 | ||||||
|  |     for (const fragment of model.items) { | ||||||
|  |         this.world.meshes.add(fragment.mesh); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     // Useful?
 |     // Useful?
 | ||||||
|     this.fragments = fragments; |     this.fragments = fragments; | ||||||
|     this.model = model; |     this.model = model; | ||||||
|  | |||||||
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